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[Backport] Element of an array with the SerializeReference attribute doe...
How to reproduce: 1. Open the user's attached project 2. Open the 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. Add a new... Read more
[Backport] Animated Image property Raycast Target does not function when...
Reproduction steps: 1. Open the attached "RaycastTarget.zip" project 2. Enter Play Mode 3. In Game view, interact with the Button... Read more
[Backport] [Android] Incremental GC isn't enabled when exporting a gradl...
Repro steps: 1. Open attached project "AndroidGradleIncrementalGCIssue" 2. Select Main Menu -> Tools -> Build With Gradle, which exp... Read more
[Backport] Resources.Load triggers a continuation of a coroutine sending...
Steps to reproduce: 1. Open the attached project ("1332433.zip") 2. Open "SampleScene" 3. Enter Play mode and notice that that you g... Read more
Configure button doesn't open settings for Legacy Analytics in Package M...
How to reproduce: 1. Create a new project 2. Open Package Manager 3. Add Legacy Analytics service to your project 4. Select services... Read more
[Addressables]Texture formats override is not applied for Addressables A...
How to reproduce: 1. Open the attached "1412645_Repro.zip" project 2. Open the Build Settings (File->Build Settings...) 3. Switch to... Read more
Errors thrown when listening to InputSystem.onAnyButtonPress
Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Click anywhere on the Play screen Expected result: The press... Read more
[Backport] [IL2CPP][Android] App crashes on launch when patch obb file i...
How to reproduce: 1. Open the attached project "1347178.zip" 2. Open Build Settings and change to Android platform 3. Make sure that... Read more
[Backport] Shader warning when 2D Animation package is installed
Reproduction steps: 1. Create a new 3D Template project 2. Open Package Manager: Window -> Package Manager 3. Go to Unity Registry f... Read more
[Backport] [Previews] Prefab preview is not updating when change Materia...
this bug happens on 2020.3 and 2021.1, in 2021.2 and 2022.1 it is fixed. Reimporting Prefab or Prefab +Material doesn't update the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support