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0
votes
By Design

[HDRP] RenderTextures used as light cookie stop working in build

Package: Scriptable Render Pipeline HD

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Jul 01, 2020

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Version/s: 9.0.0-preview.33

Reproduction steps:1. Open attached project "LightCookie.zip" and scene "Directional RT Cookies"2. Enter Play Mode3. In Game View, o... Read more

7
votes
Active

[Memory Profiling] Texture Importer memory size does not match memory si...

Profiling

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Aug 03, 2020

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Version/s: 2019.4.7f1, 2020.1.1f1, 2020.2.0a20

Different sizes are shown for ASTC type textures between the Texture Importer Preview window and the Memory Profiler window To repro... Read more

0
votes
Fixed

macOS x64 + ARM64 builds fail with IL2CPP scripting backend

MacOS

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Aug 03, 2020

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Version/s: 2020.2.0a20

They fail with this error: Undefined symbols for architecture arm64:"_g_CodegenRegistration", referenced from:il2cpp::vm::Runtime::I... Read more

0
votes
Fixed

[IMGUI] "Auto Sync Transforms" Property tooltip missing under "Physics" ...

Physics

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Aug 04, 2020

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Version/s: 2017.4.40f1, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a20

Tooltip is missing for "Auto Sync Transforms" Property under "Physics" in the "Project Setting" window, Refer attached video Steps t... Read more

3
votes
Fixed

[Input System] [Mobile] [uGUI] rapidly pressing uGUI button makes it sta...

Package: Input System

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Jul 30, 2020

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Version/s: 1.0.0

Reproduction steps:1. Open project in "NputYstem.zip (26.4 KB)"2. Open SampleScene and build for iOS3. Deploy the Xcode project gene... Read more

0
votes
Fixed

[URP] depth texture sample node does not use correct texture in some frames

Package: Scriptable Render Pipeline Universal

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Aug 04, 2020

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Version/s: 10.0.0-preview.26

Steps to repro:1a. new universal rp template project1b. add attached graph to a material, add the material to an object2. arrange wi... Read more

0
votes
Fixed

CommandBuffer.EndSample Intellisense comment is identical to CommandBuff...

Graphics Device Features

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Jul 20, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Download the user-submitted script(FloorCutoutCommandBuffer.cs)2. Create a new Unity project, import and open th... Read more

0
votes
Fixed

[2D][SpriteShape] Sprite Variant Window does not appear in Sprite Shape ...

Package: 2D Sprite Shape

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Aug 01, 2020

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Version/s: 5.0.0

Reproduction steps:1. Open the user's attached project "Spielwiese 2020.zip"2. In the Project window navigate to "Assets/Modules/Get... Read more

3
votes
Fixed

Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...

Asset - Database

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Aug 03, 2020

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Version/s: 2019.3.0b11, 2019.4.2f1, 2020.1.0a13, 2020.2

How to reproduce:1. Open user-submitted project (Initialize Resources Bug.zip)2. See the Console window - load result is 'True'(if d... Read more

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