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[Terrain] Slider handle disappears on sliding to the extreme left for th...
Slider handle disappears on sliding to the extreme left for the Opacity Steps to Repro: 1. Create a new project2. Hierarchy > rig... Read more
Audio Mixer Group Duck Volume Effect does not receive signal input when ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1150703.zip" Unity project2. Select the "Master" Audio Mixer ... Read more
Code of shader compiles incorrect positional data when compared to origi...
To reproduce:1. Import attached shader "2017.shader" into any project2. In Project window, select the Shader file3. In Inspector win... Read more
Coroutine does not continue after yield returning loaded Addressable Ass...
How to reproduce:1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project2. Enter Play Mode3. Observe the "Main" Scene in... Read more
Artifacts in Preview window when HDR option in the LWRP asset is enabled
How to reproduce:1. Open the attached "bug_repro.zip" project2. In the Project window, select "Location" prefab3. In the Preview win... Read more
[macOS] Unity crashes when running VideoPlayer tests with -nographics co...
How to reproduce:1. Download the attached project "TestingVideo.zip" and extract it2. Open the Terminal and change the directory to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left