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[Backport] [Mac] maxTessellationLevel cannot be changed for Metal
Steps to reproduce: 1. Open the project attached by the user 2. Open scene "SampleScene" 3. Enter Play mode Expected results: Max T... Read more
[Backport] [XR SDK] [URP] Occlusion culling is inoperative
Reproduction steps: 1. Open the attached project ("1304299Repro.zip") 2. Make sure MockHMD is enabled (Project Settings->XR Plug-in ... Read more
[Backport] Project Browser Search has slower response when compared to Q...
Reproduction steps: 1. Create an empty project 2. Type something into the search of the Project Browser Expected result: The Search... Read more
[Backport] Build fails with Object reference not set Exception when Buil...
How to reproduce: 1. Open the attached "HB SB Umpire Training Quest.zip" Project 2. Build the project Expected Behavior: The projec... Read more
[Backport] [Metal] Unity returns that it only supports 8 compute buffers...
Steps to reproduce: 1. Open the attached project "Case_1299759" 2. Enter Play mode 3. Press on the white Cube Expected results: Uni... Read more
[Backport] [Android][Windows] Getting "Unable to install additional SDK"...
To reproduce: 1. Make sure that Unity is installed in a directory that requires admin rights to edit e.g. C:/ disk 2. Run this comma... Read more
[Backport] [Shuriken] EmitParams getting overwritten with empty values w...
Reproduction steps: 1. Open attached project "Emit_Bug" 2. Play the Particle System on GameObject in New Scene (In Editor mode) 3. R... Read more
[Backport] [XR SDK] [HDRP] XRSettings.gameViewRenderMode does not change...
Reproduction steps: 1. Open the attached project ("Set-VR-Game-View.zip") 2. Open "SampleScene" scene 3. Enter Play mode 4. Press F1... Read more
[Backport] Stepped keys in ".fbx" asset do not always have the correct a...
Reproduction steps: 1. Create a new Unity project and open it 2. Import attached "1322543Test.fbx" asset to your project 3. Select t... Read more
Prefab's thumbnail gets reverted to one without reflection when reimport...
How to reproduce: 1. Open the user's attached project "My project.zip" 2. Open the "GetPreview" window from "Tools" > "Get Preview..... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "New" Label overlaps long Asset names in Import Unity Package Window
- Rotation values flip in animation when importing FBX with a generic rig
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected