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[DOTS] GetBuffer performance scales with object count in scene
Reproduction steps:1. Open attached project "ECS_Playground.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Entity Debugger... Read more
[Memory Profler] In Linear Color Space, Colors in Memory Map differ from...
How to reproduce:1. Open any (empty) Unity Project (2018.3 or newer) and under Player Settings / Other make sure Color Space to Line... Read more
Crash in Object::SetDirty() when pasting a copied UI GameObject in Hiera...
How to reproduce:1. Open tester-submitted project (CopyPasteCrash.zip)2. Open 'Repro' scene3. In Hierarchy window select 'Page 1 - C... Read more
[HDRP] Skybox Material becomes missing when HDRP render pipeline asset i...
How to reproduce:1. Download and open project "case1266651.zip" (link in Edits) and open scene "SampleScene"2. Go to Window > Ren... Read more
In Project window, unable to scroll below Assets folder when it is selec...
Reproduction steps:1. Open attached project "test.zip"2. In Project window, select "Assets" folder3. Scroll down Expected result: Wi... Read more
Fixed audio mixer reimport stalls when toggling between mixer assets in ...
How to reproduce:1. Open attached project "test.zip" and scene "SampleScene"2. In Audio Mixer window, select "main" mixer3. In Audio... Read more
[Animation Rigging] Humanoid character animated with Animation C# Jobs i...
Humanoid character animated with Animation C# Jobs is offset Repro:1- Open attached project.2- Open scene "Game".3- Go into Play Mod... Read more
[XR][XR SDK] Tree Shadows Disappear when edge of FoV is reached
Reproduction steps:1. Open attached project ("1234785Repro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Move HMD so that the... Read more
[Shuriken] NullReferenceException is thrown on adding multiple Sub-Emitt...
In Particle System, after enabling sub-emitter option when multiple Sub-Emitter components added in the list resulting NullReference... Read more
Locals in flow macros do not disambiguate across multiple instances of s...
Original Issue - Confirmed by Lazlo ---- Created a Flow Macro to output a random character (string). If I chain together a few of th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code