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[iOS] Can't build and run with latest Xcode update (7.1)
-e: see title, says I have to do it manually (which works) because my version is not in the compatibility list -repro:--get latest x... Read more
Calling GUI methods in Update crashes the editor
Add the following code to the Update method of a new script: if (GUI.Button (new Rect (20, 20, 60, 20), "Test")) {} Attach the scrip... Read more
[Graphics]Particles are occluded behind any gameobject
What happened: The particles are being rendered behind objects with the mesh renderer components; However, the particles in the scen... Read more
[Substance] ProceduralMaterial.isProcessing always returns true when clo...
ProceduralMaterial.isProcessing always returns true when it's cloned with the Renderer.material property. This issue only reproduces... Read more
Warning shows random transitions depending which one is open in animator...
How to reproduce:1. Open the attached project2. Open IevaScene3. There should be a warning about "Asset 'Character': Transition in s... Read more
After deleting layer and clicking undo transitions are missing
How to reproduce:1. Open the atached project2. Open directional light controller in animator window3. Check what is in both layers4.... Read more
[tvOS] Calling PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTar...
To Reproduce: 1. Open the attached project and click "Test/Bug" in the menu to call: PlayerSettings.SetScriptingDefineSymbolsForGrou... Read more
Material substance is still present in the built application with Load B...
Steps to reproduce: 1. Open attached project2. Open 'Isaac_SubstanceTest' scene3. Make sure 'sphere' material has Load Behaviour set... Read more
[Event][Destroy]Unity crashes after playing scene few times when certain...
How to reproduce:1. Open the attached project2. Open IevaScene scene3. Open animation window4. Select rocketExplosion (it has destro... Read more
[Gamma/Linear] Realtime lights are a lot brighter in linear mode than in...
Steps to reproduce: 1. Open attached project2. Open scene "LightCookie"3. Notice that light is barely visible4. Change Color space t... Read more
All about bugs
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Latest issues
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