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[Bug] RenderTexture is not automatically created when used as a compute ...
How to reproduce:1. Open attached project "RT-repro.7z"2. Open "SampleScene"3. Enter Play mode Expected result: Compute shader resul... Read more
No active XRInputSubsystem available when entering Play Mode
How to reproduce:1. Open the attached "Repro.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode Expected result: No w... Read more
[UWP] .csproj files are generated when their generation is turned off
How to reproduce:1. Open the attached "BugReport.zip" project2. Switch to UWP platform3. Open the project folder and delete all .csp... Read more
[HDRP] Black and white spots appear on the Sprites when the exposure val...
How to reproduce:1. Open user's attached "HDRP Flicker Test" project2. Open the "SampleScene" Scene3. Look at the "New Sprite" GameO... Read more
HDRP Config package version does not match the HDRP version after upgrad...
How to reproduce:1. Create an HDRP Template project2. Click Window -> Render Pipeline -> HD Render Pipeline Wizard3. Select HD... Read more
Crash when calling new Texture2D(16384, 16384, TextureFormat.RGBAFloat, ...
How to reproduce:1. Open attached project "Case_1267258"2. In the Menu Bar click Test -> Crashtest3. If the crash does not occur,... Read more
Editor crashes on mono_log_write_logfile when initializing a class deriv...
Reproduction steps:1. Open the attached "case_1272391.zip" project2. Enter Play mode-- Observe the crash Reproducible with: 0.9.0-pr... Read more
Generating Font Atlas corrupts some characters when 'Render Mode' is set...
How to reproduce:1. Open the attached project (case-1272593.zip)2. In the Project window select the 'LiberationSans.ttf' Font Asset ... Read more
[ECS] Error is thrown in the Player when project is built with Entities ...
How to reproduce:1. Open attached project "case1255997.zip" and Scene "SampleScene"2. Build the project3. Observe the error in the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Removing Feature in Package Manager doesn’t remove its packages if they were already installed before installing the Feature
- GameObjects are rendered darker at an Orthographic Camera's clipping plane when SSAO is enabled and the Camera's clipping planes near value is negative
- Renderer Feature (ScriptableRendererFeature) output is missing in Game view when a temporary texture resolution matches the URP Asset shadow resolution in URP
- "Parse Escape Sequence" option is not applied retroactively to existing TextMeshPro text
- Crash on ObjectToTypeDispatchDataHandle when redoing Canvas creation in a specific project