Search Issue Tracker
NullReferenceException when clicking on asset name in Package Export window
Right click the folder New Folder in the attached project and select Export Package.In the Export Package window, click on the name ... Read more
[Text] Doesn't render at specific rotation
Repro steps:1) Open the project and RotatedTextScene scene in it2) Play it and notice there is only gray color in Game View3) Select... Read more
iOS SDK: Xcode and app are freezed if user declines incoming call that i...
For asset package only1. Play Ads2. Receive the all while Ad is playing3. Decline the call Actual result:Xcode and app are freezedPl... Read more
iOS: Mute label disappears on video replay
1. Play Ads - Mute button is displayed at the bottom of the screen2. Skip or finish the video and click Replay button Actual result:... Read more
Unity crashed while deleting some SpeedTree assets referenced in an open...
- Open Scenes\level1.unity in the attached project- From the Project Browser, delete the folder Free_SpeedTrees.Unity crashes. Top f... Read more
canvas animation becomes unsync
Each of the three canvas in the attached project is animated. When the menu transition is happening, Main Menu canvas is supposed to... Read more
NullReferenceException when trying to deselect asset in Package Export w...
- Select all assets in the attached project- Right click on the selection and choose Export Package- Use Shift+Click to select the f... Read more
NetworkManagerHUD allows MM use for webgl
The MatchMaker and relay server are not supported on the WebGL platform. The NetworkManagerHUD should not allow users to try to use ... Read more
[RectMask2D] Image gets masked even if it is reparented to object withou...
To reproduce:1. Open attached project2. Open bugScene3. Move image object outside of Masked object4. Notice that object gets masked5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled