Search Issue Tracker
InputAction.GetBindingDisplayString returns WASD when the controller is ...
Reproduction steps: Open the user attached project Open the “RebindingUISampleScene” scene Connect a gamepad Switch the keyboard to ... Read more
Sprite Assets created in older versions of Unity do not work with UITool...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Select the “/Assets/UITK Text Settin... Read more
MouseUp Event is not called when clicking Mouse's left button
Reproduction steps: Open the attached project Open the Scene View Open the Custome Editor Window (Tools > EasyPlace) Test all of ... Read more
Parent GameObject is moving along with the Child GameObject when the Par...
How to reproduce:1. Open the attached project “Collider”2. Open the “SampleScene” Scene3. Enter the Play Mode4. Observe the Transfor... Read more
[M1][UI] Canvas can't render images
Reproduction steps: Open the user's attached project Open Assets > Alphabet Board > Scenes > MainScene Observe Game View Ex... Read more
[Backport] "Can't play movie" error is thrown when setting VideoPlayer.u...
Reproduction steps:1. Open attached project "Case_1388735" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expe... Read more
Sprite Atlas bundle does not track the dependency changes when packing S...
Reproduction steps:1. Open the user's attached project "Atlas Test.zip"2. Click "Unity Support/Build Built-in Bundles" in the menu b... Read more
HDRP Wizard doesn't fix default built-in materials
How to reproduce:1. Open or create any built-in RP project2. Add a 3D Cube to the scene3. Open package manager and install "High Def... Read more
Exception thrown when using AddressablesAssetPostProcessor.OnPostProcess...
We added AddressablesAssetPostProcessor.OnPostProcess.Register to the localization package: {code:java}[InitializeOnLoad]class Local... Read more
[VFX/URP] Lit compilation failure
Compilation failure observed on Lit Putput: {code:java}Details: Message: Shader error in 'Hidden/VFX/VFX - TestTransparent - Lit/Sys... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clear Dynamic Data On Build does not clear data after a clean build when the Atlas Population Mode is set to "Dynamic" or "Dynamic OS"
- A tile from the wrong layer gets selected in the Tile Palette when an Aseprite file with multiple layers is imported as a Tile Set
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows