Search Issue Tracker
2.0.0a7 Lists and Dictionaries don't support Class Asset types.
Original Issue - Postponed by lazlo due to limitation of the Bolt type system. ----!https://support.ludiq.io/s/attachments/21929/5/1... Read more
2.0.0a7 Bolt Setup Wizard comes up after C# script compilation
<pre><p><img src="/s/attachments/21929/5/1072/eb32586332f34ab418e1e881c82b5405.png"></p></pre><p>... Read more
Bug in bolt setup documentation in scripting 4x NET
Original Issue - 6 Duplicates but postponed by Lazlo----Hello, I have a problem with bolt setup. When I try to set up bolt in script... Read more
[InputSystem] SimulateTouch fails to end touch simulation phase when rel...
Steps to reproduce:1. Open user's attached project "InputSystemBugs.zip"2. Open "CallbackTestWithInteraction" scene3. Enter Play mod... Read more
2.0.0a10 NullReferenceException - when trying to set singleton variabl...
Original Issue - escalated by Lazlo Hi TowerCrow, Thanks for the report. I had noticed that one as well while testing. At a glance, ... Read more
a9 : More than one singleton error
Original Issue - Needs more information----Errors complaining of more than 1 singleton upon going into play mode. But there is still... Read more
Error while generation code 2a10
Original issue - Needs More information----{code:java}Unhandled exception during generation:System.NotSupportedException: Component ... Read more
2a10 Can't Invoke a function at editor time
Original Issue - Pending review ---- Function: [https://imgur.com/yDsFCyV] No errors but a couple of warnings after invoking the fun... Read more
bolt crashes with unity 2017.2
Original Issue - Marked by Lazlo as Unity Bug. I will investigate this further. At the moment, I highly recommend you submit the bug... Read more
2a10 Result-less API extension Invoke method conflicts with MonoBehaviou...
Original Issue - Raised and confimed by Lazlo. Not addtional details. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument