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"Open AssetStore" button displays wrong page if the Asset Store window i...
Steps to reproduce: 1. Open any Unity project and close Asset Store window if it is open2. Enable "Show Asset Store seach hits" in P... Read more
Artifacts appear when sliding custom fill texture
Repro steps:1) Open the project and scene Clipboard Test2) Play and notice a sketched Slider below Power label (Clipboard -> Tank... Read more
[Geomerics][FG] Final gather doesn't take 'Backface Tolerance' into acco...
Steps to reproduce: 1. Open the attached project2. Open 'backface' scene3. Build the lightmaps with the set settings ("sa" lightmap ... Read more
[IL2CPP] App fails to retrieve OnCollisionEnter2D in PlayMaker
1. Open attached project2. Build to iOS with IL2CPP Note: no repro with mono Read more
[WebGL] Error: INVALID_OPERATION: drawBuffersWEBGL: BACK or NONE
-e: when running a webgl scene these errors are logged in the browser console (Chrome) -repro:--build and run attached scene (just a... Read more
[WebGL] Chrome: 'webkitMovementY' is deprecated. Please use 'movementY' ...
-e: when running a project in Chrome these warnings are shown in console log -repro:--build and run empty project in Chrome--NOTICE ... Read more
[WebGL] errors "Could not produce class with ID XY"
-e: see title, errors thrown in console -repro:--build and run simple scene in WebGL--NOTICE errors on browser console ---Could not ... Read more
Changing ConfigurableJoint.targetPosition doesn't wake the bodies up
To reproduce:1. Open attached project2. Open TestScene3. Enter play mode4. Wait for Actual Pos to become a static number5. Start cli... Read more
[SpriteRenderer] Sprite artifacts w/ AA on
Steps to reproduce:1. Download and launch attached project "Game $1.zip"2. Open scene "1" and press play3. In game press "Play" to s... Read more
[DX9] Changing QualitySettings.vSyncCount via script at runtime breaks c...
Steps to reproduce: 1. Open attached project2. Make sure the graphics API is set to Direct3D93. Build and run 'test' scene4. Press '... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected