Search Issue Tracker
[Bolt] The Lock mode button's position is not convenient
Steps to Reproduce: 1. Open the user's attached project "VisualScripting.zip" 2. In the Project window open Assets/Scenes/SampleScen... Read more
Redoing New Poly Shape creation redoes more than 1 step and sets Object ...
How to reproduce: 1. Open project "Undo.zip" 2. Open ProBuilder (Menu > Tools > ProBuilder > Probuilder window) 3. In the ProBuilder... Read more
Getting "RectTransform.rect" is expensive
How to reproduce: 1. Open the user attached project (RectTransformPerfIssue.zip) 2. Make sure "Sample1" scene is open 3. Press Ctrl+... Read more
[VFX Graph] The first particle is spawned higher than the initial positi...
Reproduction steps: 1. Open the attached 'VFXInstantiationPositionIssue' project 2. Open the 'InitPosition_2' Scene 3. Enter Play mo... Read more
Performance cost of looping animations increases over time
Steps to reproduce: 1. Open the attached "InflatingAnimationCostBugReport.zip" project 2. Open SampleScene in Assets > Scenes 3. In ... Read more
[HDRP] APV debug mode Validity Over Dilation Threshold doesnt take touch...
Im not certain if its a problem with the debug mode or the touchup volume itself. Repro: 1) Open Spotlight Tunnel project apv branc... Read more
[HDRP] [DXR] Shadowmatte doesn't support RT shadows
Version tested: 2022.2.0a15 (trunk) + 14.0.3 HDRP from PackMan Steps to repro: 1) Open attached project 2) Make sure to set the sh... Read more
[HDRP] TAAU@100% and TAA produces different results
Repro steps : - Open attached project - Open scene called "SampleScene" - Press play and press up arrow to make the car go forward ... Read more
SGICE002 thrown when calling SetSingleton in a class that inherits from ...
Reproduction steps: 1. Open the user's attached project "GhostVsHunter.zip" 2. Observe the Console window Expected result: The SGIC... Read more
Package Manager doesn't start on Windows 7 without Service Pack 1 installed
It fails to start with error: The procedure entry point EventSetInformation could not be located in the dynamic link library Advapi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support