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[Collections] Obsolete ArgumentOutOfRangeException errors are thrown whe...
Reproduction steps:1. Open the attached project ("NativeArrays.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. Insp... Read more
Physics.OverlapCapsule doesn't detect Terrain Collider when Terrain Heig...
To reproduce:1. Open attached project ("case_1263649.zip")2. Enter Play mode3. In the Game view window click "Check Collisions" butt... Read more
[Android][Vulkan] Using CustomRenderTexture Result in Black Screen nothi...
Steps to reproduce:1. Open user's attached project "New Unity Project.zip"2. Build it to Android3. Notice the black screen Expected ... Read more
Dragging is laggy with slow movements in the Behaviour Tree Editor
How to reproduce:1. Open the "1263427_repro" project2. Go to AI -> Generate Test Tree3. Double click on the "TestTree" asset from... Read more
[Shader Graph] ctrl+s shortcut does not save the graph
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, make a change... Read more
[ShaderGraph] Create Node shortcut is hard binded to Space key. Have Sho...
How to reproduce:1. Open attached project "SGBugs.zip"2. Open Edit -> Shortcuts3. Search for 'Shader Graph' -> 'Create Node' s... Read more
[ShaderGraph] Create Node panel is not closed when Escape key is pressed
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
[ShaderGraph] Navigating with arrow keys in Create Node panel does not w...
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
[ShaderGraph] Moving Vertex or Fragment node and dragging the camera wit...
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, click and dra... Read more
[ShaderGraph] Expand/shrink does not work when clicking on the name of t...
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section