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0
votes
Fixed

[iOS][GLES] Camera::Render to render a picture to a texture does not ren...

Mobile Rendering

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Oct 08, 2015

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Version/s: 5.2.1p2

How to reproduce: 1. Open attached project2. Open scene RenderTextureBug.unity3. Build to iOS and run4. Press the 'Snap Picture' but... Read more

1
votes
Fixed
0
votes
Duplicate
0
votes
Won't Fix

Purchased Mixamo animations via Asset Store appear nonfunctional

Animation

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Sep 28, 2015

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Version/s: 5.0.1f1

How to reproduce:1. Open the attached project2. Open Asset Store, download and import Mixamo animation store3. Open it (Window ->... Read more

1
votes
Fixed

[HingeJoint] Intertia is gained when HingeJoints are connected into a chain

Physics

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Aug 18, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project "HingeJointIssue.zip"2. Open scene "Kettenglieder"3. Run it4. Stand under "Lampe" game ... Read more

0
votes
Not Reproducible

Mesh Renderer performance regression 4.6 vs 5.x (in mecanim stress tests)

Graphics - General

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Dec 16, 2014

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Version/s:

We did some performance regression test for some mecanim feature and we found what look like a regression when a GameObject hierarch... Read more

0
votes
Fixed

[tvOS][iOS] App Overrides device'e ambient music

iOS

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Oct 09, 2015

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Version/s: 5.1.4b15

To Reproduce: 1. Play any music on an AppleTV(Only way to do this, that I've found, is to us Home Share from your Mac (just enable i... Read more

0
votes
Fixed

[EmissionModule] ParticleSystem.EmissionModule.rate doesn't have get acc...

Shuriken

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Oct 08, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Create new project2. Create new script3. Paste the following to the script's Start method:ParticleSystem ps =... Read more

0
votes
Not Reproducible

[Backport to 5.2] Light Probes do not receive Precomputed Realtime GI wh...

Global Illumination

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Sep 26, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open the "LightprobeBugScene"3. Build Lighting with only Precomputed Realtime GI checked usi... Read more

0
votes
By Design

ParticleSystem>Visualize Bounds doesn't work with non default material

Shuriken

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Oct 08, 2015

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Version/s: 5.3.0b2

ParticleSystem>Visualize Bounds doesn't work with non default material 1. What happenedVisualize bounds doesn't show bounds with ... Read more

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