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Custom shader creation APIs are missing the AssetImportContext and thus ...
ShaderGraph and custom shader creation solutions utilizing ShaderUtil.CreateShaderAsset() and ShaderUtil.UpdateShaderAsset() API, ca... Read more
[XR Interaction] Socket Interactor Hover Mesh is not preserving Grab Int...
Reproduction steps:1. Open attached project ("1256693Repro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Grab "Interactable P... Read more
UnityException and ArgumentException errors are thrown when UI Toolkit i...
How to reproduce:1. Create a new project2. Open the created project's folder3. Open the Packages folder4. Open the manifest.json fil... Read more
An error is thrown when opening a Scene which has two Prefabs with custo...
How to reproduce:1. Open user's attached "serialize_reference_bug" project2. Open the "SceneA" Scene Expected results: No errors are... Read more
PackedMemorySnapshot: nativeObjects.gcHandleIndex contains -1 always
Capturing a PackedMemorySnapshot and inspecting the gcHandleIndex of a nativeObject, shows it contains -1 always. This can't be righ... Read more
[URP] [Hybrid V1] Hybrid Instancing material does not render with error ...
This issue is in Hybrid V1 only. Reproduction steps:1. Open attached project "HybridInstancing.zip" and scene "SampleScene"2. Enter ... Read more
[Terrain Tools] New instance of "Export Noice to Texture" window is crea...
A new instance of "Export Noice to Texture" window is created every time even though another instance is already open in Noice Setti... Read more
Tiling menu greyed out on mac editor resize button
1. hover over or click and hold resize button for editor window2. expected: tiling menu appears and options to enter split view can ... Read more
[Windows] The Unity import progress is not shown in the Windows taskbar
How to reproduce:1. Create a new project2. Inspect the Unity import progress in the Windows taskbar Actual: The Unity import progres... Read more
Invalid Windows Proxy Configuration causes NullReferenceException to be ...
User reported here: https://github.com/Unity-Technologies/mono/pull/1330 Repro Steps: Have your windows registry values set as such:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server