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1
votes
Fixed

ParticleSystem.MainModule.stopAction does not wait till particles of the...

Visual Effects - Legacy

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Jul 07, 2020

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Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project "case_1261459-ParticleSystem"2. Open the Scene "SampleScene"3. Enter the Play Mode4. P... Read more

0
votes
Fixed

[Animation] Transitions box layout is overlapping with its property wind...

Animation

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Jul 10, 2020

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Version/s: 2019.3.0a3, 2019.4, 2020.1, 2020.2, 2020.2.0a18

On expanding transitions from Transitions box, Transitions box layout is overlapping with its property window. refer attached screen... Read more

0
votes
Won't Fix

[Animation] 'Transition in state' error is thrown on Adding behavioural ...

Animation

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Jul 10, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a18

On expanding transitions from Transitions box, When a condition is added in the list later while creating a behavioural script 'Game... Read more

0
votes
Fixed

[HDRP] Disabling Tonemapping in Frame settings breaks rendering

Package: Scriptable Render Pipeline HD

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Jul 10, 2020

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Version/s: 2020.2.0a18

I have tested this on 8.2.0 package and it is working fine, however on master branch it breaks rendering. I have tested in on the sa... Read more

0
votes
Fixed

[DXR] Enabling DXR from HD Render Pipeline Wizard will build an accelera...

Package: Scriptable Render Pipeline HD

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Jul 10, 2020

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Version/s: 10.x.x.x

Enabling DXR from HD Render Pipeline Wizard will build an acceleration structure every frame even w/o RT effects enabled. This will ... Read more

0
votes
Won't Fix

[Scene View] Gizmos dropdown disappears while toggling Windzone checkbox...

Scene/Game View

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Jul 10, 2020

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Version/s: 2018.4, 2019.3, 2019.4, 2019.4.3f1

When window dropdown form Scene view is opened and mouse is hovered over wind zone then its tooltip appears and then toggling its ch... Read more

0
votes
Fixed

[ProBuilder] Null Reference Exception thrown on Exporting New Poly Shape

Package: Probuilder

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Jul 10, 2020

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Version/s: 4.3.1, 4.2.3, 4.2.1

When a New Ploy Shape is created and exported then null reference exception thrown in the console Steps to repro:1. Create a new pro... Read more

0
votes
Fixed

[Shadergraph] Enum Keyword reference name doesn't convert spaces to unde...

Package: Shader Graph

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Jul 10, 2020

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Version/s: Master (b5f078bd36)

Needs to be fixed in both 9.x.x and master. Repro steps1. Create a new Enum Keyword in Shadergraph2. Change the entry name of the fi... Read more

0
votes
Fixed

[Shadergraph] Collapse node button no longer works

Package: Shader Graph

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Jul 10, 2020

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Version/s: Master (1449cac7b2)

Does not reproduce on 9.x.x branchRepro steps:1. Create an "Add" node2. Click the "Collapse node" button in the upper rightExpected ... Read more

0
votes
Fixed

[XR][URP] Game View is grey when using Camera Stacking and enabling Post...

Package: Scriptable Render Pipeline Universal

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Jul 02, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Enable Post Processing on the Base camera3. Build and Run on Quest Actual: The whole view is ... Read more

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