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[Android] "/memfd:jit-cache" and "/memfd:jit-zygote-cache" heavy runtime...
Steps to reproduce:1. Create a new project2. Switch to Android and build3. Open Memory Profiler4. Capture a snapshot of the device5.... Read more
Object Picker button stops functioning when the Object field is no longe...
How to reproduce:1. Open the attached project "Case_1423643.zip"2. In the Menu Bar select "Window -> My Window"3. Change the widt... Read more
Dynamic shadows fail to render if the camera's near plane is very close ...
How to reproduce:1. Open attached project "FrustumShadowPrecision" and open Scene "SampleScene"2. Enter Play Mode3. Observe sphere's... Read more
[WP8.1] Custom splash screen is zoomed in
To reproduce:1. Build & run the attached project. It has a custom splash screen setup2. Notice the the custom splash screen is d... Read more
Sprite width/height is rendered differently in the Game view than in the...
Reproduction steps:1. Open the attached “repro_IN-88427“ project2. Open the “Assets/Scenes/Player Creation.unity“ Scene3. Open the S... Read more
Canvas' children scale when GameObjects are being selected in the Hierarchy
How to reproduce:1. Open user's attached 'Canvas Problems.zip' project2. Open SampleScene3. Select Image GameObject in the Hierarchy... Read more
[iOS] [Mobile Notification] Notifications don't show up when using the L...
Reproduction steps:1. Download and open the attached "LocationNotificationTestProject" project2. Build and deploy to iOS(The followi... Read more
Screen Space Ambient Occlusion is ignored when toggling "Post Processing...
How to reproduce:1. Open the attached "IN-87855" project2. Open the "SampleScene", ensure that Scene view is focused on the “Cube” g... Read more
[Tags] Tagged items in Editor are not tagged the same way in Standalone
Reproduction steps:1. Open the attached project, scene "door3"2. Run in the editor and see the result - https://gyazo.com/e1c7afb0d5... Read more
[LWRP] Found object is not highlighted in the Scene view while using LWRP
Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument