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[Tree] Component icon is missing in the Inspector
Icon is missing for the "Tree" component in the Inspector and the default file icon appears as the component icon, refer the attache... Read more
Running tests in the player with TestRunCallback attribute and Stripping...
How to reproduce:1. Open the attached "New Unity Project (2).zip" project2. Open the Test Runner window3. Press Run all in player4. ... Read more
NullReferenceException is thrown when using Addressables.InstantiateAsyn...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more
Crash when getting type of a generic with IL2CPP backend
Steps to reproduce:1. Open User-supplied project2. Build and run the project Expected: the build does not crashActual: the build cra... Read more
OnValidate() method is called every frame when setting the name of a Pre...
How to reproduce:1. Open the attached "1259860 repro" project2. Select "ProblematicPrefab" Prefab from the Assets folder Expected re... Read more
Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when buildi...
To reproduce:1. Open user's attached project2. Build the project (File -> Build And Run) Expected result: Project builds successf... Read more
[Cinemachine] Cinemachine in a specific Prefab throws exceptions while a...
How to reproduce:1. Open attached project "ReproCM_*.zip" and scene "Factorywood_Interior"2. Enter/Leave Play mode (this is is only ... Read more
Crash on SceneVisibilityState when trying to open a project containing a...
Steps to reproduce:1. Create a new project A2. Create a new project B3. Place B into A's Assets folder4. Attempt to open A Actual re... Read more
Sysroot Base package throws "no suitable method found to override" error...
How to reproduce:1. Open the attached project (1250649.zip)2. Notice the Console window entries Expected result: There are no error ... Read more
Sub-Assets of a 3D model are displayed in the Project window when they a...
How to reproduce:1. Open the attached "1260054 repro" project2. Open the "FBXCleaner.cs" Script from the Assets > Editor folder3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks