Search Issue Tracker
The header is shown multiple times when variables are separated by a comma
Reproduction steps: Open the attached project (“header.zip“) Select scene “SampleScene” Select GameObject called “Main Camera” In th... Read more
Editor can not determine if GraphicsFence has passed when using CommandB...
Reproduction steps: Open the attached project(CommandBufferBug.zip) Select Assets/Scenes/POC Enter Play Mode Observe the error in th... Read more
Cannot adjust zoom properly when sprites are either too big or too small...
Reproduction steps: Open attached Project Open Tile palette: Window > 2D > Tile Palette Observe that all tiles are visible Sel... Read more
Crash in vkCreatePipelineLayout on adreno devices when using Vulkan
Reproduction steps:1. Open the attached project2. Build and Run the project on an Android device3. Wait for 15 seconds Expected resu... Read more
Decimal function values are incorrect when running the build with IL2CPP...
How to reproduce:1. Open the project “IN_6732”2. Press File → Project Settings → Player3. Set Scripting Backend to IL2CPP4. Press Fi... Read more
Editor crashes on Play Mode when using Voxel Play Environment Script
How to reproduce:1. Open the attached project “IN-9878_Unity-Multiplay-Prototype.zip”2. Enter Play Mode in the GameLevel scene Expec... Read more
Renaming the Animation Transition applies to another Transition when Ent...
How to reproduce:1. Open the attached project “AnimationTransition”2. Open the “Repro” Animator Controller in the Assets folder3. Cl... Read more
The scrollbars are moving as one when scrolling one of the scrollbars in...
How to reproduce:1. Open the attached project “Scrollbar”2. Open the “Intro Level” scene3. Select the “Dialogue Manager” GameObject4... Read more
WebGL build crashes when using OnAudioFilterRead() function
Reproduction steps: Open the user attached project Open “Timers Sandbox” scene Press File → Build And Run Expected result: build doe... Read more
[Linux] C# Reflection performance is 50 to 60 times slower
How to reproduce: Open the user-attached project (UnityReflectionTest.zip) Make sure the “ZenjectPerformanceTest“ scene is open Ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance