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Previous Transition indicator becomes active and stuck in a loop when tr...
Steps to reproduce:1. Open the attached (case_1228989.zip) project2. Select the "Test" GameObject3. Open the Animator window (Window... Read more
Fatal error in Unity CIL Linker when building to Standalone with Microso...
How to reproduce:1. Open the attached (BlankProject.zip) project2. Open the SampleScene3. Build to Standalone Expected result: The b... Read more
Terrain with a custom shader receives a black tint while the Paint Textu...
How to reproduce:1. Open the attached project named "Case_1252634"2. Open the Terrain Scene located in MicroSplat/Core/Examples/Scen... Read more
Number of Tris and Verts increases when content wraps inside of Text Gam...
How to reproduce:1. Open attached project "vert_test.zip"2. In the Project window, go to Assets > Scenes and open "SampleScene" S... Read more
Sprite Editor Slice panel's dropdowns close it when clicked on and don't...
How to reproduce:1. Open the attached project (1252332.zip)2. In the Project window select the "Sprite123" sprite3. In the Inspector... Read more
[Shader Compiler] Surface shader compilation makes Unity Shader Compiler...
STR:1. Make sure Caching Preprocessor is turned on.2. Copy Particles/Standard Surface shader to a new project.3. Look at memory cons... Read more
[HDRP] Properties do not expand on clicking on its text in Lighting Qual...
Properties do not expand on clicking on the text in Lighting Quality Settings:-Screen Space Ambient Occlusion.-Contact Shadow.-Scree... Read more
[HDRP] A glitch occurs in Project settings window while selecting a prof...
-A glitch occurs in Project settings window while selecting a profile in Diffusion Profil List under Material section in HDRP qualit... Read more
Wrong animation is blended in when multiple Animation Tracks are in Time...
How to reproduce:1. Open user's attached project2. Open "SampleScene" scene3. Select "Cube" GameObject in the Hierarchy4. Open Timel... Read more
Crash on buffer_add_value_full when debugging with code editor attached
How to reproduce:1. Open the attached '1249172.zip' project2. Open 'Main' Scene3. Open 'CameraManager.cs' Script with Rider4. Set a ... Read more
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