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[Oculus Quest] Managed Debugger dialog cannot be interacted with when la...
To reproduce: 1. Open any project with Android platform and Oculus VR support set up 2. Open Build Settings 3. Enable "Development B... Read more
REST request to SSL server: Failed to receive data
Reproduction steps: 1. Open "Test Https.zip" project 2. Enter Play mode 3. See Error Expected Result: No Errors Actual Result: Err... Read more
[UWP][.NET] Player crashes when active scene has a Timeline with animiti...
Steps to reproduce: 1. Download attached project. 2. Build UWP player with .NET backend 3. Open Visual Studio solution 4. Build a so... Read more
Serialized property values are not restored until the Editor is restarte...
How to reproduce: 1. Open user-submitted project (ScriptableObjectSerialization2) 2. See the values of ChangeMyName.asset properties... Read more
Visual Effect Graph logs warnings everytime when Unity finishes compiling
Reproduction steps: 1. Create an empty Unity Project 2. Using the Package Manager, install Core RP Library and Visual Effect Graph 3... Read more
Batchmode build hangs in PackageManager::RunRequestSynchronously
To reproduce: 1. Open attached project "demos_20191.zip" 2. Open project folder 3. Open "build.sh" file with any text editor 4. Chan... Read more
Asmdef Inspector breaks when the dll reference is missing
How to reproduce: 1. Open the attached "Repro1139847.zip" Project 2. Click On "AssemblyDefinition.asmdef" in the Project View 3. Obs... Read more
"Invalid SortingGroup index set in Renderer" Error when managing Sorting...
How to reproduce: 1. Open attached project "SortingGroupsBug_withoutPrefabs.zip" and scene "SampleScene" 2. Enter Play mode 3. Obse... Read more
[macOS] Package Manager window does not show up when the project title c...
How to reproduce: 1. Create a new Unity project with Unicode characters in the title 2. Attempt to access the Package Manager window... Read more
Standalone Player crashes at ActivateAwakeRecursivelyInternal when closi...
Steps to reproduce: 1. Create a new project 2. Add World Anchor component to any game object 3. Build project for Standalone platfor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon