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[XR SDK] Scene is not rendered to HMD when using Camera.SetTargetBuffers()
Reproduction steps:1. Open the attached project ("1346277Repro.zip")2. Open the "Scene" scene3. Select "Main Camera" Game object4. M... Read more
[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...
Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more
[OpenXR] Single Pass Instanced rendering distorted right eye view using ...
Reproduction steps:1. Open the attached project "AmdXR.zip"2. Connect Oculus Quest headset via Link3. Enter Game Mode and observe ri... Read more
[Backport] Crash on ScreenCapture::CaptureScreenshotIntoRend when taking...
How to reproduce:1. Open the attached project from "1410831screen.zip"2. Open Scene "SampleScene"3. Enter Play Mode and press "T" on... Read more
Plane discovery fails in AR Sim upon re-entry into SimpleAR via menu
Synopsis I opened the Menu scene in the AR Foundation Samples project, and entered AR Simulation mode using the Office_36ftx16.5ft_0... Read more
[XR SDK] [OpenXR] Auto Exposure Post processing effect is not applied to...
Reproduction steps:1. Open the attached project ("3dtest.zip")2. Open the "empty" scene3. Enter Playmode and observe HMD view Expect... Read more
ScriptedImporters are selected by default when using multiple . in the e...
Reproduction steps:1. Open the attached project2. Select aa.rc.json file in the Project Window3. At the top of the inspector, click ... Read more
Setting AudioSpeakerMode.Mono has no effect on Android devices
Setting the configuration speakerMode = AudioSpeakerMode.Mono on Android has no affect on audio being played back. Other platforms l... Read more
VisualElements are scaled inconsistently when using "Scale With Screen S...
Reproduction steps:1. Open the attached “UIScaling“ project2. Open the “SampleScene” scene3. In the Game window, select the “WXGA (1... Read more
[WebGL] Profiler does not autoconnect on WebGL builds
How to reproduce:1. Create new project2. Open build settings, switch to WebGL and enable Autoconnect profiler setting3. Build and ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window