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VisualElements are scaled inconsistently when using "Scale With Screen S...
Reproduction steps:1. Open the attached “UIScaling“ project2. Open the “SampleScene” scene3. In the Game window, select the “WXGA (1... Read more
[WebGL] Profiler does not autoconnect on WebGL builds
How to reproduce:1. Create new project2. Open build settings, switch to WebGL and enable Autoconnect profiler setting3. Build and ru... Read more
Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Exit the Play Mode4. Observe the crash Expected result: the ... Read more
Crash when selecting a GameOject with the specific script attached and w...
To reproduce:1. Open the project “ThirdPersonController-ShooterTemplate”2. Open the scene “SampleScene”3. Select GameObject “GameObj... Read more
"GetManagerFromContext: pointer to object of manager 'LightmapSettings' ...
To reproduce:1. Open the project “IN-8973”2. Open the scene “SampleScene”3. Press CMD + N (CTRL + N) to open new scene creation wind... Read more
Scenes have no ambient lighting after scene switching
I talked to Vladimir, this issue seems to be different than https://jira.unity3d.com/browse/UUM-1345, so I make this new bug report.... Read more
Editor crashes with "The file 'MemoryStream' is corrupted" when opening ...
Reproduction steps:1. Open the attached project “IN-7671.zip“2. Open the “TestScene“ scene (Project window → Assets/Scenes/TestScene... Read more
Crash on method_commands_internal when Unity is attached to Visual Studi...
Reproduction steps:1. Open the user’s attached project “UIElements.zip“2. In the Project window open the “EventHelpers.cs” script (P... Read more
The wrong Component/Class gets added when adding a Nested Class via Scri...
How to reproduce:1. Open the user-attached “YouHaveToBeKiddingMeBro.zip” project2. Enter Play Mode Expected result: “Added the corre... Read more
[HDRP] Depth Fail operation is not executed when Write Depth is enabled
How to reproduce:1. Open the user's attached "BugReproStencil2" project2. Open the "EnableStencil" Scene3. Select "StencilFullscreen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog