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[Backport] [Vulkan] Editor crashes on vk::ImageManager::RemoveTextureIDB...
-Editor crashes on vk::ImageManager::RemoveTextureIDBinding on changing Graphics APIs from Vulkan to OpenGLCore.-Crash window appear... Read more
Unity crashes when AnimationRigging is previewed in Timeline window
How to reproduce: Open the user’s attached “RiggingCrash” project Open the “2BoneIK” Scene Select the “timeline” GameObject in the H... Read more
[Linux] Editor crashes when toggling standalone profiler recording on an...
How to reproduce:1. Open or create any Unity project2. Window -> Analysis -> Profiler (Standalone process)3. Enter Play Mode4.... Read more
[Backport] [Mobile] ScrollView allows both Vertical and Horizontal movem...
Reproduction steps:1. Download the attached project "UIToolkit Bug"2. Build and Run the Scene "SampleScene" on a mobile device3. Att... Read more
[Backport] ListView becomes unselected when scrolling with up, down, hom...
Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more
[Backport] UIElement.ListView with reorderable enabled in EditorWindow c...
How to reproduce:1. Open the attached project "uitoolkittest.zip"2. Click UIElements > Test > ReorderableListView Show3. Dock ... Read more
[Backport] [UI Toolkit] TreeView drop-down arrow is focused after adding...
How to reproduce:1. Open the attached project “devs-sequences-uitoolkit_repro.zip”2. Open UI Toolkit Sequences window (Window > S... Read more
[Mac] About Unity fails to show full version after pressing "option" key
How to reproduce:1. Create/open any Unity project2. Unity -> About Unity... -> Press "option" key3. Observe the About Unity wi... Read more
Visual artefacts when filling an arc with the UI Toolkit Painter2D
Reproduction steps: Open the user's attached project Open Tools > FilledArcWindow Observe the Window Expected result: Smooth line... Read more
Meshes are missing when using Static Batching with Scriptable Build Pipe...
How to reproduce:1. Open the user’s attached project2. Open scene Scenes/Loader3. At the top of the Editor window, go to H4K -> B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera