Search Issue Tracker
Won't Fix
Won't Fix in 2020.3.X
Votes
0
Found in
2020.3.2f1
Issue ID
UUM-5435
Regression
No
[Backport] [Mobile] ScrollView allows both Vertical and Horizontal movement when it is set to Vertical
Reproduction steps:
1. Download the attached project "UIToolkit Bug"
2. Build and Run the Scene "SampleScene" on a mobile device
3. Attempt to scroll the ScrollView in the middle of the Build Horizontally
Expected result: No Horizontal movement is possible
Actual result: ScrollView allows Horizontal movement
Reproducible with: 2021.2.0b9, 2022.1.0a7
Not reproducible with: 2019.4.30f1, 2020.3.18f1, 2021.1.20f1 (issues with packages prevent testing)
Reproduced with:
iPhone 6 (iOS 12.4.8)
iPhone 7 (iOS 12.3.1)
iPhone 12 Mini (iOS 14.1)
VLNQA00277, Asus ROG Phone, Android: 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00006, Samsung Galaxy S7, Android: 8.0.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880
VLNQA00121, Samsung Galaxy S9, Android: 9, CPU: Exynos 9 Series 9810, GPU: Mali-G72
Notes:
- Link to video of the reproduction available in the edits
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2020.3.X):
Doesn't reproduce in 2020.3 - see above