Search Issue Tracker
Won't Fix
Won't Fix in 2020.3.X
Votes
0
Found in
2020.3.2f1
Issue ID
UUM-5435
Regression
No
[Backport] [Mobile] ScrollView allows both Vertical and Horizontal movement when it is set to Vertical
Reproduction steps:
1. Download the attached project "UIToolkit Bug"
2. Build and Run the Scene "SampleScene" on a mobile device
3. Attempt to scroll the ScrollView in the middle of the Build Horizontally
Expected result: No Horizontal movement is possible
Actual result: ScrollView allows Horizontal movement
Reproducible with: 2021.2.0b9, 2022.1.0a7
Not reproducible with: 2019.4.30f1, 2020.3.18f1, 2021.1.20f1 (issues with packages prevent testing)
Reproduced with:
iPhone 6 (iOS 12.4.8)
iPhone 7 (iOS 12.3.1)
iPhone 12 Mini (iOS 14.1)
VLNQA00277, Asus ROG Phone, Android: 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00006, Samsung Galaxy S7, Android: 8.0.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880
VLNQA00121, Samsung Galaxy S9, Android: 9, CPU: Exynos 9 Series 9810, GPU: Mali-G72
Notes:
- Link to video of the reproduction available in the edits
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2020.3.X):
Doesn't reproduce in 2020.3 - see above