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HideFlags is not working when compilation is finished
How to reproduce: 1. Open the attached "1416421.zip" project 2. Open the SampleScene Scene found in the "Assets/Scenes" folder 3. Ex... Read more
[HDRP][Metal] 3D HDRP template produces warnings regarding potentially u...
Steps to reproduce: 1. Create a project with 3D HDRP template 2. Observe Console window Expected results: No errors or warnings on ... Read more
Blend Tree breaks after undoing nested Blend Tree creation
Reproduction steps: 1. Open the user's attached project 2. Open Assets > "Cube" Animator Controller 3. Create a Blend Tree 4. Double... Read more
Can't orbit the camera around the current pivot point in scene view usin...
Repro steps: 1. Create a new project 2. Try orbiting around using the alt key in the scene view Actual: Orbiting doesn't work Expec... Read more
[Packman] Local preview/experimental packages have only a tag outline di...
Steps to reproduce: 0. Download the tarball file (.tgz) attached to this ticket (can either unzip it or keep as is) 1. Create a new ... Read more
Button does not retain highlight state upon mouse entering raycast-enabl...
Reproduction steps: 1. Open the attached project 2. Select the "Image" GameObject in the Hierarchy window (SampleScene > Canvas > Bu... Read more
[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...
Steps to reproduce: 1. Create a new Unity project 2. Navigate to Edit > Project Settings > Player > Other settings and set the Edito... Read more
Editor performance drops when a Game Object with a Custom Editor has its...
Reproduction steps: 1. Open the attached project: "1408562.zip" 2. In the Project window go to Assets > MackySoft > MackySoft.Serial... Read more
[HDRP] Visual Environment Background clouds setting doesn't change when ...
How to reproduce: 1. Open the user's attached "BrokenCloudTypeOverride" project 2. Enter the Play Mode in the "OutdoorsScene" Scene ... Read more
Animator Controller gets set to None after undoing and redoing Animation...
Reproduction steps: 1. Open the user's attached project 2. Create a new GameObject 3. Open Window > Animation > Animation 4. In the ... Read more
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