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Prefab "Duplicate identifier" errors when importing Prefab in different ...
Reproduction steps:1. Open the attached project "prefab"2. In Project Window open the "Assets" folder and find the file "street"3. R... Read more
[IL2CPP] Option to use LLD linker is missing when using "UNITY_IL2CPP_AN...
Reproduction steps:1. Open the attached user's Unity project "temp-android-linker.zip"2. Go to Assets > Scenes folder and open "S... Read more
[M1] Build and Run button being disabled when the target architecture Ap...
Reproduction steps:1. Create a new project on a Silicon Mac2. Open Build Settings3. Make sure that the Target Architecture is "Apple... Read more
MissingReferenceException spam after deleting a GameObject with NetworkR...
Reproduction steps:1. Open the user's attached project "NGO-bug-reporting.zip"2. Enter Play mode3. Select "NetworkManager" under "Do... Read more
NullReferenceException' when GameObject with 'NetworkTransform' componen...
Reproduction steps:1. Open the attached 'NGO-bug-reporting' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the 'Networ... Read more
Crashes reloading assets when attempting to call CommandBuffer.Clear() w...
Reproduction steps:1. Open the user's attached project2. Ensure that the 'Assets/Settings/ForwardRenderer' asset has a MacCrashRende... Read more
[HDRP] Low value Specular Occlusion areas are black when Probe Volumes i...
How to reproduce:1. Open the user-submitted project2. Open the scene "OutdoorsScene" (Assets/OutdoorsScene.scene)3. In the Project w... Read more
Object cannot be picked from the Object Picker when calling UnityEngine....
Reproduction steps:1. Open the user's attached project "Object Picker Issue.zip"2. Select "ObjectWithCustomInspector" in the Hierarc... Read more
Sky becomes completely dark when Emission is changed quickly
Reproduction steps:1. Open the user's project2. Open the Game view3. Select "Directional Light" in the Hierarchy window4. In the Ins... Read more
[Animation] The ability to change children local scale is intermittent w...
Reproduction steps:1. Open the user attached project2. Enter the Play mode3. Observe the Console logs Expected result: All tests wer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component