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Frame rate drops when using multiple monitors with duplicated screen
How to reproduce:1. Open the attached project "1253558.zip"2. Open the "Test" Scene3. Build and Run the project4. Set your operating... Read more
[DX12] Editor crashes on GfxTaskExecutorD3D12::DoExecute or GeometryJobT...
How to reproduce:1. Download the project (Link in the Edit below)2. Open the Unity Editor folder and execute the following command -... Read more
[FrameDebugger] Flickers when URP Deferred DrawMesh event is selected
Steps:1. Create a new URP template project2. ProjectView > select UniversalRenderer > On Inspector set RenderingPath to Deferr... Read more
[UIToolkit] ListView elements are selected incorrectly
Reproduction steps: Open the user's attached project Select the "Show > Me" menu item to bring up the window containing ListView ... Read more
[Editor] VSync (Game View only) doesn't work on DX12 and Vulkan
Reproduction steps:1. Open the attached user's project "DX12VsyncRepro.zip"2. Make sure that DirectX12 is selected as the Graphics A... Read more
[OpenXR] [DX12] [HDRP] Editor crashes on Unexpected null accessor on Buf...
Reproduction steps:1. Open the attached project ("HDRP_VR_Test.zip")2. Open the SampleScene3. Set SteamVR as OpenXR default runtime4... Read more
"Diagnostic switches" warning pops up and can't be cleared when entering...
How to reproduce:1. Create a new "3D Sample Scene (URP)" project2. Enter play mode Expected result: No errors or warnings appearActu... Read more
Editor crashes when exiting the Play Mode while a certain GameObject is ...
Reproduction steps:1. Open the repro project2. Open _LittleDemolition2/_Scenes/Stages/021.unity scene3. Select the Stage GameObject ... Read more
[FrameDebugger][URP] Grey image displayed when MSAA is enabled
When using FrameDebugger with URP and MSAA the camera buffer displays a grey image and the following warning is displayed on console... Read more
Error "Destroying a GameObject inside a Prefab instance is not allowed" ...
Reproduction steps: Open the user's attached project Enter Play mode Expected result: No error in the ConsoleActual result: "Destroy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it