Search Issue Tracker

4
votes
Fixed

[Android] Crash when using UnityPlayer(getApplicationContext(), this); o...

Android

-

Mar 25, 2022

-

Version/s: 2019.4.34f1, 2019.4.35f1, 2020.3, 2021.2

Reproduction steps: 1. Create a new project 2. Change Target Platform to Android 3. Export project (Build Settings > check the "Expo... Read more

0
votes
Fixed

[UI Toolkit] "OnPointerEnter" isn't called when hovering on an element w...

Package: UI Toolkit

-

Feb 25, 2022

-

Version/s: 1.0.0

How to reproduce: 1. Open project "Interface 2.0.zip" 2. Enter Play Mode and move the slider 3. Without releasing the pointer move t... Read more

0
votes
Not Reproducible

[MacOS] Unity loading screen briefly shows on first script import after ...

MacOS

-

Apr 14, 2022

-

Version/s: 2022.1.0f1, 2022.2.0a11

Steps to reproduce: 1. Create a new project or open an existing one 2. Right-click in Assets window 3. Create -> C# Script Expected... Read more

0
votes
Fixed

[UI Builder] Invalid Operation Exception when adding new elements to Hie...

UI Builder

-

Apr 14, 2022

-

Version/s: 2021.2.11f1, 2021.3.1f1

Reproduction steps: 1. Open the project attached in report 2. Open SampleScene 3. In Hierarchy select UI 4. Double click the source ... Read more

0
votes
Fixed

Decal no longer display on the Material when the Material have been reset

Package: Scriptable Render Pipeline HD

-

Feb 23, 2022

-

Version/s: 8.0.1

How to reproduce: 1. Open the attached project "VEG Test.zip" 2. Select "Plane" in the Hierarchy window 3. Reset the "Red" Material ... Read more

0
votes
Active

[SRP] ClearRenderTarget not clearing alpha of custom rt when HDR is enab...

Package: Scriptable Render Pipeline Core

-

Jul 26, 2021

-

Version/s: 14.0.2

How to reproduce: 1. Open project "1353239.zip" 2. Change platform to Android or iOS 3. Open "Test_0001" Scene 4. In the Menu bar op... Read more

0
votes
Duplicate

[GPU PLM] Texel validity artifacts for objects that are far away from th...

Progressive Lightmapper

-

Mar 30, 2022

-

Version/s: 2019.4, 2020.3, 2021.2.16f1, 2021.3, 2022.1, 2022.2

Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more

0
votes
Won't Fix

[Profiler] Time scale is reset when toggling Color Blind Mode

Profiling

-

Apr 13, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.3, 2021.3.1f1, 2022.2

Reproduction steps: 1. Create a new project 2. Enter Play mode 3. Open the Profiler window 4. Pause the Play mode 5. Open the contex... Read more

0
votes
Fixed

[UIToolkit] FlexGrow variable value doesn't appropriately affect List el...

UI Toolkit

-

Apr 04, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.32f1, 2021.2

How to reproduce: 1. Open the user's attached "ListGrowBug" project 2. Open the "Bug -> Open" window from the menu Expected result:... Read more

1
votes
Active

PointerUpEvent doesn't work when using left-click on a dragger of the Sl...

UI Toolkit

-

Feb 17, 2022

-

Version/s: 2020.3, 2021.2, 2021.2.7f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Enter Play Mode 4. In the Game Vie... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.