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0
votes
Active

Silent crash caused by stack overflow from infinite recursion during the...

Package: Entity Component System (ECS)

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Mar 24, 2022

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Version/s: 0.50.0-preview.24

Reproduction steps: 1. Open the attached project 2. Open Assets/main.unity scene 3. Enter the Play Mode Expected result: StackOverf... Read more

4
votes
Fixed

[Android] Crash when using UnityPlayer(getApplicationContext(), this); o...

Android

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Mar 25, 2022

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Version/s: 2019.4.34f1, 2019.4.35f1, 2020.3, 2021.2

Reproduction steps: 1. Create a new project 2. Change Target Platform to Android 3. Export project (Build Settings > check the "Expo... Read more

0
votes
Fixed

[UI Toolkit] "OnPointerEnter" isn't called when hovering on an element w...

Package: UI Toolkit

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Feb 25, 2022

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Version/s: 1.0.0

How to reproduce: 1. Open project "Interface 2.0.zip" 2. Enter Play Mode and move the slider 3. Without releasing the pointer move t... Read more

0
votes
Not Reproducible

[MacOS] Unity loading screen briefly shows on first script import after ...

MacOS

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Apr 14, 2022

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Version/s: 2022.1.0f1, 2022.2.0a11

Steps to reproduce: 1. Create a new project or open an existing one 2. Right-click in Assets window 3. Create -> C# Script Expected... Read more

0
votes
Fixed

[UI Builder] Invalid Operation Exception when adding new elements to Hie...

UI Builder

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Apr 14, 2022

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Version/s: 2021.2.11f1, 2021.3.1f1

Reproduction steps: 1. Open the project attached in report 2. Open SampleScene 3. In Hierarchy select UI 4. Double click the source ... Read more

0
votes
Fixed

Decal no longer display on the Material when the Material have been reset

Package: Scriptable Render Pipeline HD

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Feb 23, 2022

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Version/s: 8.0.1

How to reproduce: 1. Open the attached project "VEG Test.zip" 2. Select "Plane" in the Hierarchy window 3. Reset the "Red" Material ... Read more

0
votes
Active

[SRP] ClearRenderTarget not clearing alpha of custom rt when HDR is enab...

Package: Scriptable Render Pipeline Core

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Jul 26, 2021

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Version/s: 14.0.2

How to reproduce: 1. Open project "1353239.zip" 2. Change platform to Android or iOS 3. Open "Test_0001" Scene 4. In the Menu bar op... Read more

0
votes
Duplicate

[GPU PLM] Texel validity artifacts for objects that are far away from th...

Progressive Lightmapper

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2021.2.16f1, 2021.3, 2022.1, 2022.2

Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more

0
votes
Won't Fix

[Profiler] Time scale is reset when toggling Color Blind Mode

Profiling

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Apr 13, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.3, 2021.3.1f1, 2022.2

Reproduction steps: 1. Create a new project 2. Enter Play mode 3. Open the Profiler window 4. Pause the Play mode 5. Open the contex... Read more

0
votes
Fixed

[UIToolkit] FlexGrow variable value doesn't appropriately affect List el...

UI Toolkit

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Apr 04, 2022

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Version/s: 2019.4, 2020.3, 2020.3.32f1, 2021.2

How to reproduce: 1. Open the user's attached "ListGrowBug" project 2. Open the "Bug -> Open" window from the menu Expected result:... Read more

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