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Silent crash caused by stack overflow from infinite recursion during the...
Reproduction steps: 1. Open the attached project 2. Open Assets/main.unity scene 3. Enter the Play Mode Expected result: StackOverf... Read more
[Android] Crash when using UnityPlayer(getApplicationContext(), this); o...
Reproduction steps: 1. Create a new project 2. Change Target Platform to Android 3. Export project (Build Settings > check the "Expo... Read more
[UI Toolkit] "OnPointerEnter" isn't called when hovering on an element w...
How to reproduce: 1. Open project "Interface 2.0.zip" 2. Enter Play Mode and move the slider 3. Without releasing the pointer move t... Read more
[MacOS] Unity loading screen briefly shows on first script import after ...
Steps to reproduce: 1. Create a new project or open an existing one 2. Right-click in Assets window 3. Create -> C# Script Expected... Read more
[UI Builder] Invalid Operation Exception when adding new elements to Hie...
Reproduction steps: 1. Open the project attached in report 2. Open SampleScene 3. In Hierarchy select UI 4. Double click the source ... Read more
Decal no longer display on the Material when the Material have been reset
How to reproduce: 1. Open the attached project "VEG Test.zip" 2. Select "Plane" in the Hierarchy window 3. Reset the "Red" Material ... Read more
[SRP] ClearRenderTarget not clearing alpha of custom rt when HDR is enab...
How to reproduce: 1. Open project "1353239.zip" 2. Change platform to Android or iOS 3. Open "Test_0001" Scene 4. In the Menu bar op... Read more
[GPU PLM] Texel validity artifacts for objects that are far away from th...
Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more
[Profiler] Time scale is reset when toggling Color Blind Mode
Reproduction steps: 1. Create a new project 2. Enter Play mode 3. Open the Profiler window 4. Pause the Play mode 5. Open the contex... Read more
[UIToolkit] FlexGrow variable value doesn't appropriately affect List el...
How to reproduce: 1. Open the user's attached "ListGrowBug" project 2. Open the "Bug -> Open" window from the menu Expected result:... Read more
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