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[iOS] Player's resolution changes when opening a Scene with a different ...
How to reproduce:1. Build And Run project “TestiPadSplit.zip” on an iOS device that supports Split View2. Open other application in ... Read more
Supported APIs test errors when validating UWP app with Windows App Cert...
How to reproduce:1. Create a new Unity project2. Open File>Settings...3. Switch Platform to UWP4. Build the project5. Open the bu... Read more
Crash when generating lighting on Apple Silicon Editor
Reproduction steps:1. Open the user's attached project2. Open Window -> Rendering -> Lighting3. Create new Lighting settings4.... Read more
Material Preview does not show selected Reflection Probes
Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more
Moving mouse over the rebinding field in the shortcut manager throws errors
Reproduction steps: Open newly created project Open Shortcuts Double-click on “Shortcut” to edit Move your mouse around Expected res... Read more
[Apple Silicon] Editor Game View still running with 120 FPS (with ProMot...
How to reproduce:1. Create a new Unity project2. Go to Game View and select the "Normally" button3. In opened submenu check "Vsync"4... Read more
Addressables' Catalog Download Timeout is not working
How to reproduce:1. Open the user’s attached “TestCatalogTimeout” project2. In the main menu bar, navigate to “Window” → “Asset Mana... Read more
Editor crashes when null is passed to Shader.SetGlobalMatrix
How to reproduce:1. Open the attached project ("CrashTest.zip")2. Enter Play Mode Reproducible with: 2021.2.0a18, 2021.3.6f1, 2022.1... Read more
Baked mode lights disappear from scene when Generating Lighting
Reproduction steps:1. Open the attached project "NOHDRP lighting.zip"2. Open Scenes/SampleScene3. Select "Directional Light" in the ... Read more
[Metal] Metal warning thrown when opening an URP sample project
How to reproduce:1. Create and open a new URP 3D Sample Scene project2. Observe the console Expected results: No errors/warnings are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build