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[Backport] UIElement.ListView with reorderable enabled in EditorWindow c...
How to reproduce:1. Open the attached project "uitoolkittest.zip"2. Click UIElements > Test > ReorderableListView Show3. Dock ... Read more
[Backport] [UI Toolkit] TreeView drop-down arrow is focused after adding...
How to reproduce:1. Open the attached project “devs-sequences-uitoolkit_repro.zip”2. Open UI Toolkit Sequences window (Window > S... Read more
[Mac] About Unity fails to show full version after pressing "option" key
How to reproduce:1. Create/open any Unity project2. Unity -> About Unity... -> Press "option" key3. Observe the About Unity wi... Read more
Visual artefacts when filling an arc with the UI Toolkit Painter2D
Reproduction steps: Open the user's attached project Open Tools > FilledArcWindow Observe the Window Expected result: Smooth line... Read more
Meshes are missing when using Static Batching with Scriptable Build Pipe...
How to reproduce:1. Open the user’s attached project2. Open scene Scenes/Loader3. At the top of the Editor window, go to H4K -> B... Read more
Array is marked as undisposable when using AsyncGPUReadback.RequestIntoN...
How to reproduce:1. Open the attached project (NativeArrayTest.zip)2. Open scene Scenes/TestScene23. Press the Play button, then pre... Read more
Input field value cannot be copied in runtime when the field is readonly
Reproduction steps:1. Open the attached “ReadonlyCopy.zip“ project2. Open the “SampleScene” scene3. Enter Play mode4. In the Game vi... Read more
The view of the app is not fully visible when changing screen orientatio...
How to reproduce:1. Build and Run the “16.zip” project on a device with iOS 162. In-app rotate a device to change the orientation3. ... Read more
[2D][Shadergraph] Alpha clipping is not taken into account when using Un...
How to reproduce:1. Open the attached project "SpriteShadergraphBug.zip"2. Open the "SampleScene" Scene3. Enter the Play mode Expect... Read more
Opening and closing the Shader Graph window causes a memory leak
Reproduction steps:1. Open the attached project2. Open Task Manager to monitor RAM consumption, note current RAM consumption3. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjectsGameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog