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[Spring Joint 2D] Unable to change the Distance value from the Inspector
Unable to change the Distance value from the Inspector Steps to Repro:1. Open attached project "SpringJoint2DTest.zip"2. Select Hier... Read more
[Cinemachine] Dropdown doesn't expand on clicking its Lable in Preferenc...
Runtime settings, composer settings & Collider settings dropdown list doesn't expand on clicking its Lable under the Preferences... Read more
Building project when two identical scenes are open crashes the editor
Steps to reproduce:1. Open attached project2. Enter and exit playmode when LandingScene is open3. Build and run the project Actual r... Read more
[Cinemachine] Input Filed of Composer Target Size is overlapping with it...
Composer Target Size text under the Preferences Cinemachine window is overlapping with its Input Field. Steps to repro:1. Create a n... Read more
[URP][Metal] GPU crashes and 'Compiler failed to build request' error is...
How to reproduce:1. Open the attached 'PostProcessShaderWarmupIssue-2019.4.zip' project2. Switch Target Platform to iOS in the Build... Read more
[XR] [Built in Renderer] Quest screenshots are black or corrupted
Since around July 22nd screenshots on the Quest are black or sometimes pixelated corrupted images The image in the headset.and Rift ... Read more
Validity exception adding XRReferencePoint to XR.ARSubsystem breaks trac...
How to reproduce:1. Open the attached "XRRefPtRepro.zip" project2. Open the "XRRefPtRepro" Scene3. Build to UWP (don't forget to che... Read more
SerializeReference field from ScriptableObject loses value when deleting...
Reproduction steps:1. Open the attached project "case1266303.zip"2. In the Project window click on element named "Test asset"3. In t... Read more
TextMeshPro - Text (UI) does not display outline effect when used with a...
To reproduce:1. Open attached project ("case_1257149-Sample.zip")2. Enter the Play mode3. Observe the top-most text Expected result:... Read more
[iOS] "Invalid SWIFT_VERSION: Could not parse version component from: '0...
Reproduction steps:1. Open customer's attached project in "FacebookSDK_Try.zip"2. Build the project for iOS and open .xcworkspace3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode