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0
votes
By Design

Platforms that are not installed aren't greyed out in the Build Settings...

Settings Window

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Apr 01, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1

Repro steps: 1. Create a new project 2. Open the Build Settings Window 3. Observe the available platforms Expected: Platforms that ... Read more

0
votes
Duplicate

[UIToolkit] ReorderableList Header text doesn't display compared to the ...

Customer QA Onboarding

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Mar 31, 2022

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Version/s: 2022.2, 2022.2.0a10

How to reproduce: 1. Open the user's attached "1409175_My project" project 2. Open the "SimplePlacerScene" Scene 3. Select the "Plac... Read more

0
votes
Fixed

IL2CPP Build fails when using .NET Framework API Compatibility

IL2CPP

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Mar 23, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b12, 2022.2

How to reproduce: 1. Open the user attached "IL2CPPTypeConversion.zip" project 2. Build the project (File -> Build Settings -> Build... Read more

0
votes
Fixed

Line ending changes in shaders or includes cause full shader recompiles

Shader System

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Mar 30, 2022

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Version/s: 2020.3, 2021.3, 2022.1, 2022.2

Changing line endings between LF and CRLF cause full shader recompilation. This issue affects graphics, compute and ray tracing shad... Read more

0
votes
Duplicate

Spline Knots "Element 0" information is on top of other Elements when it...

Package: Splines

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Mar 24, 2022

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Version/s: 1.0.0

How to reproduce: 1. Open project "My project.zip" 2. In the Hierarchy window select "Spline (1)" GameObject 3. In the Inspector win... Read more

0
votes
Fixed
0
votes
Fixed

Inconsistent disabled state of Apply menu items related to prefab instance

Scene Management

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Apr 01, 2022

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Version/s: 2022.2.0a10

Steps: 1. Open attached project 2. Open TestScene scene 3. Select "Button" variant prefab instance 4. Take a look into Overrides win... Read more

0
votes
Fixed
0
votes
Won't Fix

[URP] Light artifact is present from a certain angle when Light Near Pla...

URP Features

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Mar 22, 2022

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Version/s: 2020.3, 2021.2, 2021.2.16f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's project 2. Play the "Empty" scene Expected result: There are no artifacts Actual result: The... Read more

0
votes
Fixed

Scene.isSubScene flag does not persist for currently opened Scenes when ...

Scene Management

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Jan 19, 2022

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Version/s: 2020.3.28f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached “SubSceneTest.zip” project 2. Open the "MainScene.unity" Scene 3. Select "GameObject" GameObj... Read more

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