Search Issue Tracker
The lighting is flickering when moving the cursor in and out of the Scen...
Reproduction steps:1. Open the user's attached "particlestest.zip" project2. Open the "gang" Scene3. Move the cursor in and out of t... Read more
[MARS] Build fails with 'BuildFailedException' when Marker Library has a...
How to reproduce:1. Open the attached project "UnityMarsBug.zip"2. Change to Android platform and press 'Build' Expected results: Th... Read more
Canvas components are out of place when Editor is opened
How to reproduce:1. Open the user's attached project2. Open scene Scenes/Menu3. Observe the placement of the "Singleplayer", "Multip... Read more
Missing keyword declarations when using dynamic branching is not obvious...
With the recent addition of #pragma dynamic_branch it is now possible to use keywords in runtime branching style code in addition to... Read more
ReorderableList causes an ArgumentOutOfRangeException error when Propert...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Asset "BaseLookAtMe" (Assets/BaseLookAtMe.as... Read more
Package Manager takes a long time to refresh when opened for the first t...
How to reproduce:1. Create and open a new Unity project2. Open Package Manager (Notice it takes quite some time to refresh)3. Close ... Read more
[MARS] [Android] App crashes on devices with null pointer dereference wh...
How to reproduce:1. Open the attached project "1387654.zip"2. Build and Run on Android device Expected results: The app does not cra... Read more
[Linux] Player window can't be resized when the player is started in Ful...
Reproduction steps:1. Open the attached project ("1372700_repro.zip")2. Build and Run the project: File > Build Settings > Bui... Read more
Material's transparency is ignored when loaded from AssetBundle with Add...
Reproduction steps:1. Open the attached 'HDRPAddressableMaterial' project2. Go to 'Window -> Asset Management -> Addressables ... Read more
[2D PSD Importer] NullReferenceException is thrown when attempting to ma...
How to reproduce:1. Open the user attached "PSD importer test.zip" project2. Select the "FPK_Classic" file in the Assets folder3. Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
- Scene View Camera overlay preview goes out of Scene View bounds when the Scene View is resized vertically
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window