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[MacOS] Hovering the mouse on ProBuilder window's buttons regains focus ...
How to reproduce:1. Open attached project "proBuilder_0a23.zip"2. In the Menu bar, go to Tools > ProBuilder > ProBuilder Windo... Read more
The Input System does not get re-enabled when a PlayMode input test is i...
How to reproduce:1. Open the user-supplied project called "TestProject1251724.zip"2. Open the "TestScene" Scene3. Open Windows > ... Read more
[Mobile][InputSystem] IsPointerOverGameObject does not work on device wh...
Steps to reproduce:1. Open the user's attached project "InputSystemBugs.zip"2. Build it to Android3. Press "Button" in the middle of... Read more
Universal Render Pipeline depends on the Physics 2D built-in package but...
How to reproduce:1. Create a new "Universal Render Pipeline" project2. In the Editor open Package Manager window3. Make sure that "S... Read more
Editor crashes after opening up the project when there's a Shader Varian...
How to reproduce:1. Open the attached project "case_1254396-Project.zip"2. Wait for the project to load Expected result: Project is ... Read more
Scripts are deleted if the script's file name is empty and the escape bu...
How to reproduce:1. Open any Unity project2. In the Project window, right click and create a new C# Script3. Delete the name while i... Read more
[Metal] [URP] [iOS] [Google VR iOS] White filter appears when using FXAA...
Reproduction steps:1. Create a new project2. Import URP and Google VR iOS packages via Package Manager3. Create a URP Rendering Asse... Read more
[InputSystem][Mobile] InputActionReference.action.performed is called tw...
Steps to reproduce:1. Open user's attached project "InputSystemBugs.zip"2. Build it to Android3. Press anywhere on the Screen4. Noti... Read more
[Profile Analyzer] Clicking on the title of a group in the Profile Analy...
How to reproduce:1. Create and open a new Unity project2. Install the Profile Analyzer package3. Open the Profile Analyzer window (W... Read more
[SceneTemplate] Element is added & then removed on selecting Add button ...
In SceneTemplateAsset preset Element is added and then removed on selecting "Add to List" button from the Dependencies list, refer a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject