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0
votes
Fixed

WheelCollider: setting isKinematic messes up PxVehicleNoDrive

Physics

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Apr 27, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Open scene playground.unity- Scene contains a vehicle using 8 wheel colliders and a sin... Read more

0
votes
Duplicate

Broken assets and Console URP Package errors are present in the URP 3D S...

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Nov 14, 2024

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Version/s: 6000.1.0a4

Steps to reproduce: Create a 3D URP Sample Template Project from HUB Wait for it to compile Observe Game View, Scene View, the Conso... Read more

0
votes
Fixed

Entering a BlendTree node creates DefaultAvatar(Clone)AnimatorPreview GO...

Themes

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May 30, 2018

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Version/s: 2018.2.0b1

When you double-click on a BlendTree node in an Animator controller, a "DefaultAvatar(Clone)AnimatorPreview" GO is created in the Hi... Read more

0
votes
Duplicate

Animation doesn't preview if sprite's animation has been edited

Animation

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Mar 08, 2017

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Version/s: 5.5.2f1

How to reproduce:1. Open the attached project "888521animationTest.zip"2. Open test scene and make sure that animation window is ope... Read more

0
votes
Fixed

Editor crashes when replacing prefab with ALT button pressed

Assets Management

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Jun 22, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Create a new project2. Create a new game object in the scene (for example Sphere)3. Create a prefab in assets fo... Read more

0
votes
Not Reproducible

After creating a new Universal RP asset, it doesn’t get selected if pro...

Package: Scriptable Render Pipeline Universal

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Aug 20, 2019

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Version/s: 7.0.1

To reproduce:1. Create a new project with Universal RP template;2. Set the Project Window layout to One column;3. Create a new pipel... Read more

0
votes
Fixed

[HDRP] Large memory load occurs when building a Scene with many dependen...

Package: Scriptable Render Pipeline HD

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Oct 23, 2019

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Version/s: 6.9.1-preview

How to reproduce:1. Create a new Unity project2. Create a Scene with many references to external Scriptable Objects, which have refe... Read more

0
votes
Won't Fix

[iOS] [URP] Depth Prepass results in performance regression when MSAA is...

Package: Scriptable Render Pipeline Universal

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Oct 12, 2020

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Version/s: 7.4.1

How to reproduce:1. Open the attached 'Archive.zip' project2. Go to File > Build Settings and tick Development Build checkbox, sw... Read more

0
votes
Not Reproducible

[RenderTexture] Two objects with same 3d texture turn black

Graphics - General

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Apr 28, 2015

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Version/s: 5.1.0b4

For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more

0
votes
By Design

The number of draw calls increases when the number of meshes in a scene ...

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Mar 18, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/AllCubes” Scene3. Open the Frame Debugger window (Wind... Read more

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