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[Metal] GPU fails when using glow effect after running an app for a minute
1. Open the attached project2. Go to Menu bar -> File -> Buil Settings -> Switch to the iOS platform3. Build for iOS and de... Read more
Skinning Editor has no "remove bone" button when trying to delete a bone
How to reproduce:1. Open the attached "MissingDeleteButton.zip" project2. Click on the "Untitled" sprite in the Assets, go to Inspec... Read more
Constructors called twice on ScriptableObjects with custom attributes wh...
How to reproduce:1. Open the project attached by the user2. Enter Play mode and observe the console Expected results: The Singleton ... Read more
[Android] Small DSP Buffer size causes audio playback to pop and crackle
Steps to reproduce:1. Open attached project2. Build for Android3. Press Start and Navigate to "20.AM_DSPBufferSize_scene"4. Slide th... Read more
Null reference exception is thrown when applying Array list changes to t...
How to reproduce:1. Open the user-submitted project ("PrefabBug.zip") and open the "SampleScene"2. In the Hierarchy Window find the ... Read more
Incremental GC doesn't spread collection across multiple frames
Steps to reproduce:1. Download and open the latest attached project("1129037-minimalrepro.zip")2. Build development build for standa... Read more
Unity does not add a reference to UnityEditor.iOS.Xcode for any project ...
To reproduce:1. Open attached project "BugRepro.zip"2. Open C# project with Visual Studio by right clicking on Assets folder and pre... Read more
FromJsonOverwrite() overwrites default field value to datatype's default...
Reproduction Steps:1. Open the project inside "FromJsonOverwrite.zip"2. Play default empty scene Expected: "Overwritten" values matc... Read more
"ImageUtility.LoadOrCreateSprite()" halfs the loaded sprites resolution
Reproduction steps: 1. Open "quarter-size-texture-repro.zip" project2. Right click on Game view tab -> "Load RenderDoc"3. Enter P... Read more
Upgrading com.unity.entities from preview.23 to preview.24 loses files i...
Repro steps: - add com.unity.entities@0.0.12-preview.23 to empty project using package manager- upgrade it to com.unity.entities@0.0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used