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NetworkVariable is not synced when a client is newly joined
How to reproduce:1. Open the user's attached project2. Build the project (File -> Build Settings... -> Build)3. Open two insta... Read more
Could not get NetworkObject for the NetworkBehaviour errors every frame ...
How to reproduce:1. Open the attached project from "NetcodeTest.zip"2. Enter Play Mode and observe Console Expected result: No missi... Read more
Namespace 'umul128' error when Multiplayer Netcode for GameObjects is in...
How to reproduce:1. Open the attached project from "Unity3dSimpleSampleNet461-master.zip"2. Observe Console for the error "The type ... Read more
'Script will not be compiled' warnings appear in the Console when adding...
Reproduction steps:1. Create a new Unity project2. Go to the 'Window -> Package Manager'3. Click the add button in the status bar... Read more
[NetCode] "QosType" and "ConnectionConfig" namespaces missing when insta...
Reproduction steps:1. Open new project2. In Package Manager window, add new package by name - "com.unity.netcode.gameobjects"3. Obse... Read more
2022 02 20 TEST - 13
Steps 1 3 4 5 6 Read more
2022 02 20 TEST - 17
Steps 123445 Read more
KeyNotFoundException is thrown when spawning multiple NetworkObjects
Reproduction steps:1. Open the attached project "Case_1391002.zip"2. Build and Run the Scene "Root"3. In the Editor enter Play Mode ... Read more
[Vulkan] Resizing Game and Scene Views next to each other throw Vulkan V...
How to reproduce:1. Open Unity Editor2. Make sure you're using Vulkan3. Dock Scene and Game View side by side in the Editor4. Resize... Read more
[iOS] [URP] Archiving a project with URP fails when Rebuild from Bitcode...
How to reproduce:1. Open the attached project ("xcodeTest.zip")2. Switch to iOS platform3. Build the iOS Xcode project and open it, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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