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"Importer(DefaultImporter) generated inconsistent result for asset" warn...
Reproduction steps:1. Open the user's attached project "iet.zip"2. Right-click the "Scenes" folder in the Project window and click "... Read more
[UI Toolkit][Android][Mouse][Touchpad] UI Toolkit is not interactable wh...
How to reproduce:1. Connect Mouse or Controller to Android device2. Build & Run the project3. Try clicking any Button, Toggle, I... Read more
[Linux] Scene view doesn't render when using a URP 2D renderer
How to reproduce:1. Create a new project using the “URP 2D” template2. Observe the Scene view Expected result: the Scene view render... Read more
FBX Model breaks when "Normals" and "Blend Shape Normals" properties und...
Reproduction steps:1. Open the attached project2. Observe the three fbx models located in the Assets folder of the Project window Ex... Read more
Android NDK is missing when installing it using Unity Hub
Reproduction steps:1. Install Unity Editor with Android Build Support using Unity Hub2. Create a new Unity project3. Go to Edit >... Read more
this.ValueToString(this.rawValue) is called every time when setting Floa...
Reproduction steps:1. Open the attached "1415261.zip" project2. Open the Profiler Window and set it to record in Editor mode3. Open ... Read more
Edit Light Probes button in Light Probe Group component is squished
h2. Steps to reproduce: Download and open the attached project (LightProbesUIBug01.zip) Open SampleScene Select the only Light Probe... Read more
Incorrect near planeSize.y calculation at CameraEditorUtils.cs
In the 'TryGetSensorGateFrustum' method in the CameraEditorUtils.cs (https://github.com/Unity-Technologies/UnityCsReference/blob/mas... Read more
WebGL builds fail with "BuildFailedException: Incremental Player build f...
How to reproduce:1. Open the attached "webgl.zip" project from Google Drive2. In Build Settings select WebGL3. Build the project Exp... Read more
Console Errors when Accessing an In-Editor Tutorial Page
Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/BoundsControlExamples” scene3. Open “Assets/Tutorial 1”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class