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Right side "alt" button triggers left side "ctrl" button
To reproduce this issue:1. Open project2. Play scene "TestInputKey"3. Notice that right side "alt" button triggers left side "ctrl" ... Read more
[SceneView]Can't select objects in scene view without dragging around it
To reproduce:1) Open attached project and the scene inside of it2) Try selecting any object in scene view by clicking on it. Notice ... Read more
[TextAssets][Encoding] Prefab with UTF8-BOM encryption is corrupted
Repro steps:1) Download the two prefabs and import them to any project2) Notice only one of them (Simple UTF-8 encoding) shows infor... Read more
Shader variants (keywords) do not work in Asset Bundles
How to reproduce: 1. Open attached project2. Open scene Test.unity3. Play the scene- Note that two spheres are instantiated, with a ... Read more
[iOS] Scripts with update start updating during splashscreen
How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Build to iOS and run- Note how the text on the screen star... Read more
Crunched DXT5 isn't automatically overridden on iOS
How to reproduce: 1. Open attached project2. Open scene Scene.unity3. Build to iOS and run- Note that the build crashes on Metal dev... Read more
BuildPipeline.BuildPlayer WSAPlayer fails to run when given a relative path
To reproduce:1. Open attached project.2. In the menu bar navigate to Build > build3. This starts building the player. BuildOption... Read more
Editor Window with a Sprite leaks memory during Repaint
How to reproduce: 1. Open attached project2. Open Profiler window, enable Editor Profiling and switch to the Memory view3. Go to Win... Read more
Camera clipping plane works different between transparent and opaque obj...
To reproduce:1.Open attached project.2.Open "test" scene.3.Check scene hierarchy, notice 2 cubes assigned as children of camera, lef... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled