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Unknown (hidden) 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X

Votes

0

Found in

2020.3.35f1

2021.3.5f1

2022.1.5f1

2022.2.0a17

2023.1.0a2

Issue ID

UUM-7678

Regression

No

Button color is not changing when hovering/clicking on it if the Background color was changed

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How to reproduce:
1. Open project "UIToolkitIssue.zip"
2. Open "SampleScene" Scene
3. Enter Play Mode and hover/click with a cursor on the "Button" Button
4. Observe the Button
5. Exit Play Mode and open "Menu.uxml" file (Assets > Resources > Menu)
6. Select Button and change the Background color
7. Save UI Builder and repeat the 3rd and 4th steps

Expected result: Button color changes when hovered/clicked
Actual result: Button color is not changing when hovered/clicked

Reproducible with: 1.0.0-preview.18 (2020.3.36f1), 1.0.0 (2021.3.4f1, 2022.1.5f1, 2022.2.0a17)
Could not test with: 2019.4.40f1 (Errors after project downgrade)

Reproduced on: macOS 11.6 (Intel)

Note: Reproducible in the Editor and in the Player

  1. Resolution Note:

    When assigning the background color by clicking on the element in the UI builder it will set the color directly in the Uxml, this is considered as an inline style. This has precedence over styles coming from USS. The default runtime time is using the selectors ".unity-button" and ".unity-button:hover" which does the hover effect.

    Since the color was assigned in Uxml the ".unity-button:hover" will not be applied and the color will remain the same. The solution is to use USS to set the background color of the Button.

  2. Resolution Note (2022.1.X):

    Port canceled as we transition to 2022.2 (2022.2.X port is active or already resolved)

  3. Resolution Note (2020.3.X):

    This would have to be fixed in the UI Toolkit package which we are not covering -- please use Unity 2021LTS or more recent to get this fixed.

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