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Profile Analyer - Histogram buckets for count values look to be out (or ...
Profile Analyer - Histogram buckets for count values look to be out (or maybe a rounding issue) In the Profile Analyzer when looking... Read more
[Audio] Cutoff frequency text gets clipped for higher values in high/ lo...
Cutoff frequency unit Hertz gets clipped for higher values for both high/ low pass filter in Audio mixer. Refer the attached video 1... Read more
[Audio] Reset does not work for any effect added in Audio mixer
For Audio Mixer, resetting the gameObject does not reset any effects added to it. Refer the attached video 1) Create a new project2)... Read more
Cancelling "Add package from disk" dialog prints "Please select a valid ...
How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Click on the plus icon and select 'Add package fr... Read more
[Profiler] Profiler Module dropdown disappears on hovering mouse outside...
Steps To Reproduce: 1. Create a new Project2. Window > analysis > profiler3. Profiler Module > Click and move the cursor ou... Read more
[Profiler] Texts aren't constrained in the New Profiler Module window
Resizing the New Profiler Module window breaks down basic UI, the texts go out of the button area and the icon before the module nam... Read more
[Physics] Gameobject's shape distorts when using an Articulation Root Bo...
Using an Articulation Root Body as a Child of a 3D Joint Component leads to the Gameobjects like Cube, Capsule, Sphere shapes distor... Read more
[Mobile] Default Bundle Identifier has spaces in it by default if projec...
To reproduce:1. Create a new project2. Switch to iOS or Android platform3. Check the Bundle Identifier in Player settings Expected: ... Read more
Cloth component behavior is altered when the frame rate changes
To reproduce:1. Open attached project ("case_1255801.zip")2. Build and run3. Observe the Cloth behavior in high frame rate4. Now cli... Read more
[Physics] Null Reference Exception on removing Articulation Body connect...
Removing the Articulation Body Component from a Gameobject which is attached as a Reference Articulation Object to a Regular Joint d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject