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Won't Fix
Won't Fix in 2022.1.X
Votes
1
Found in
2022.1.7f1
Issue ID
UUM-541
Regression
Yes
Crash on Profiler.Dispatcher when importing 'The Realtime Rascals Face Capture Character' package
Reproduction steps:
1. Add the 'The Realtime Rascals Face Capture Character Pack' to 'My Assets'
2. Create a new sample HDRP project
3. Go to the 'Window -> Package Manager'
4. Import the 'The Realtime Rascals Face Capture Character Pack'
5. Observe a crash after importing finished
Reproducible with: 2020.3.24f1, 2020.3.30f1
Not reproducible with: 2019.4.36f1, 2020.3.23f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a6
First lines of the stack trace:
0x00007ff6d941f3f9 (Unity) ComputeShader::SetValueParam
0x00007ff6d8bc88aa (Unity) VFXManager::InitDeadListBuffer
0x00007ff6d8c0b3ff (Unity) VFXParticleSystem::InitBuffers
0x00007ff6d8c0a126 (Unity) VFXParticleSystem::Init
0x00007ff6d8bf69e2 (Unity) VisualEffect::InitData
0x00007ff6d8bfcbf5 (Unity) VisualEffect::SetVisualEffectAsset
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Resolution Note:
Cannot be reproduced.
The package mentioned in the repro steps does not contain any VFX, and the callstack is in VFX graph code.
Maybe it was something else, hopefully fixed now.
Resolution Note (2022.1.X):
Cannot be reproduced.
The package mentioned in the repro steps does not contain any VFX, and the callstack is in VFX graph code.
Maybe it was something else, hopefully fixed now.