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Thread logs from a Player stop appearing in Console after the thread sleeps
Reproduction steps:1. Open the attached "ThreadLogsInPlayers.zip" project2. Enable "Development Build" and "Autoconnect Profiler" in... Read more
"Auto-hide gizmos" preference is not saved when reopening the project
Reproduction steps:1. Open any Unity project2. Enable “Auto-hide gizmos” (Preferences > Scene View)3. Reopen the project4. Observ... Read more
UI Elements List View horizontal slider always visible when resizing
Reproduction steps:1. Open the attached project: "1425220.zip"2. Open Scenes/SampleScene3. Select "TestThing" GameObject in the Hier... Read more
Element collapse/expand arrows invisible when using UI Elements List View
Reproduction steps:1. Open the attached project: "1425220.zip"2. Open Scenes/SampleScene3. Select "TestThing" GameObject in the Hier... Read more
[Linux] Resizing Profiler Module Details panel and releasing mouse butto...
To reproduce:1. Create a new project2. Open Window > Analysis > Profiler3. Start resizing the bottom Modules Detail panel4. Re... Read more
[WebGL] ExposedReference<Transform>.Resolve() is not generated correctl...
Reproduction steps:1. Open the user’s attached project2. Open the TestScene.unity located in \\Assets\\Scenes folder in the Project ... Read more
"Non-matching Profiler.EndSamplelogged" error appears when recording a W...
Reproduction steps:1. Create a new Unity project2. Go to File > Build Settings3. Set Architecture to "Intel 32-bit"4. Check the "... Read more
[Profiler] Counters from loaded data not shown in Module Editor when And...
How to reproduce:1. Open the attached project "1417780.zip"2. Build and Run on Android3. Open Profiler and select Android device to ... Read more
[Backport] [iOS] Caret is getting placed in the middle of a text when ty...
How to reproduce:1. Open project "bug-ios-inputfield-caret.zip"2. Go to the Build Settings, select iOS, and deploy the app to the de... Read more
Point Light is not showing when zooming out or moving point of view
Open the attached project "Unit7_StarterFiles.zip" Open the "Unit7" Scene In the Scene locate "Shop_Light_01" from the Hierarchy (Li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class