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1
votes
Fixed

Crash on ScreenCapture::CaptureScreenshotIntoRend when taking screenshot...

Graphics Device Features

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project from "1410831screen.zip"2. Open Scene "SampleScene"3. Enter Play Mode and press "T" on... Read more

0
votes
By Design

OrderBy function called in 'MenuService.cs' instead of ThenBy

Scripting

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Feb 08, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b6, 2022.2

Calling OrderBy on the results of a call to OrderBy introduces a new primary ordering that ignores the previously established orderi... Read more

5
votes
Fixed

Texture horizontally flipped when used on Physically Based Sky planet

Package: Scriptable Render Pipeline HD

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Jan 13, 2022

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Version/s: 14.0.0

Reproduction steps:1. Open the user's provided project2. Open scene 'OutdoorsScene' Expected result: The texture of the background p... Read more

2
votes
Fixed

"This Mesh Collider is attached to GameObject but doesn't have Read/Writ...

Physics

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Mar 08, 2022

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Version/s: 2021.2.0a9, 2021.2.14f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "MeshTest.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Observe... Read more

0
votes
Won't Fix

Mathf.Sign returns 1 when input is 0

Scripting

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

To reproduce:1. Create a new Unity project2. Debug log the return value of Mathf.Sign(0)3. Observe console window Reproducible with:... Read more

0
votes
Fixed

[2D][Tilemap Extras] Grid rows in "Tiling Rules" do not expand to fit th...

Package: 2D Tilemap Extras

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Mar 08, 2022

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Version/s: 1.6.1-preview

How to reproduce:1. Open project "Tilemap_Extras_Bug1.zip"2. In the Project window select "New Rule Tile" Asset3. In the Inspector w... Read more

0
votes
Fixed

Error spam when two Base Cameras have different Viewport Rect width and ...

Package: Scriptable Render Pipeline Universal

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Mar 14, 2022

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Version/s: 13.1.2

Reproduction steps:1. Open the user's attached project2. Enable "Camera Repro" in the Hierarchy window3. Move the mouse around the E... Read more

8
votes
By Design

[HDRP] 120KB of GC and slow performance when calling Camera.Render()

HD RP

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Feb 16, 2022

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0b8, 2022.2

Reproduction steps:1. Open the user's attached project2. Select File > Build and Run3. Open Window > Analysis > Profiler4. ... Read more

0
votes
Fixed

An error gets thrown when deleting the State Machine Behaviour generated...

Scripting

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Mar 15, 2022

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Version/s: 2022.2.0a3, 2022.2.0a8

How to reproduce:1. Create a new project2. Add a new GameObject to the Scene3. In the Inspector window add a Script Component4. Dele... Read more

0
votes
Fix In Review

[URP][GLES2] Shader errors are thrown when compiling the Scaling Setup S...

Package: Scriptable Render Pipeline Universal

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Mar 15, 2022

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Version/s: 12.1.6

How to reproduce:1. Open the user-submitted project2. In the Project window, select the Shader "ScalingSetup" (Packages/com.unity.re... Read more

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