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Fixed

Fixed in 2020.3.46f1, 2021.3.20f1, 2022.2.X, 2023.1.0a3

Votes

2

Found in

2020.3.35f1

2021.3.5f1

2022.2.0a17

2023.1.0a1

Issue ID

UUM-3527

Regression

No

Color set through CanvasRenderer.SetColor is reset when CanvasRenderer becomes inactive

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How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/SampleScene
3. Press the Play button
4. In the Game view, click each button in the noted order (Set Color, Disable, Enable)
5. Observe the text in the middle of the Game view

Expected result: white text "Correct" shows up on a red background
Actual result: red text "Incorrect" shows up on a white background

Reproducible with: 2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b4, 2022.2.0a2

  1. Resolution Note (fix version 2023.1.0a3):

    Fixed in 2023.1.0a3

    Removed the color reset in the CanvasRenderer when a uGUI element is disabled, so the color stays when the element is enabled again.

Comments (1)

  1. doseon

    Oct 18, 2022 06:17

    Same issue in 2021.3.11f1.

    I want it fixed.

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