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0
votes
Duplicate

A misleading error is thrown when Managed Code Stripping strips a part o...

IL2CPP

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May 26, 2020

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Version/s: 2019.3.12f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached "1250707 repro" project2. Open the Build Settings from File > Build Settings3. Make sure th... Read more

0
votes
Fixed

MissingReferenceException and GUI errors are thrown when removing collid...

Scene Management

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Jun 29, 2020

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Version/s: 2019.1.0a14, 2019.4, 2019.4.1f1, 2020.1, 2020.2

Reproduction steps:1. Create or open any Unity project2. Set the Layout to "Default"3. Create a new GameObject in the Hierarchy44. A... Read more

0
votes
By Design

Warning for nonmatching lightmaps mode is not taking into account the ch...

Progressive Lightmapper

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Jun 30, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a11

How to reproduce:1. Open user-submitted project (LightmodeWarning.zip)2. Open the DirectionalBaked scene3. Enter Play Mode4. Note th... Read more

0
votes
By Design

[PackMan] Package Registry Labels are missing for some Packages in the P...

Packman

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Jun 30, 2020

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Version/s: 2020.2.0a16

The Registry Labels in the Package Description of '2D Sprite' and '2D Tilemap Editor' and 'Unity UI' are missing.Refer to the attach... Read more

0
votes
Fixed

[Android] [Vulkan] [URP] [HDR] Adreno 630 reflection artifact on a refle...

Package: Scriptable Render Pipeline Universal

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Jun 18, 2020

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Version/s: 2020.2.0a15

Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a deviceObserve: At the beginning of t... Read more

1
votes
Duplicate

Shaders break when Directional mode is used on an Additive scene with ba...

Progressive Lightmapper

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Jun 30, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a11

How to reproduce:1. Open user-submitted project (LightmodeWarning.zip)2. Open the DirectionalBaked scene3. Make sure that SceneLoade... Read more

0
votes
By Design

BoundsInt.xMin and BoundsInt.yMin are confusingly clamped to xMax and yMax

2D

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Jun 21, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Download the tester-attached script(BoundsTest.cs)2. Create a new Unity project and import the script3. Attach t... Read more

0
votes
Fixed

[XR][XR Interaction] A newly created XR object is not highlighted in the...

Package: XR Interaction

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Jun 30, 2020

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Version/s: 0.9.4-preview, 0.9.2-preview, 0.0.6-preview

When XR Object is created in the Hierarchy, Object doesn't get a highlighted state in the Hierarchy, refer attached video Steps to r... Read more

0
votes
Fixed

[XR][XR Interaction] Events dropdown doesn't expand on clicking its titl...

Package: XR Interaction

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Jun 30, 2020

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Version/s: 0.9.4-preview, 0.9.2-preview, 0.0.6-preview

Sound, Haptic, and Interactor Events dropdown doesn't expand on clicking its title under XR Ray and XR Director Interactor component... Read more

0
votes
Won't Fix

Physics.CheckCapsule method returns false when capsule is touching the e...

Physics

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Jun 19, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project "1257210.zip"2. Open the "Test" Scene Expected result: green wire sphere Gizmo is disp... Read more

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