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0
votes
Postponed

il2cpp crashes when building project

IL2CPP

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Jun 22, 2015

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Version/s: 5.1.1f1

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0
votes
Not Reproducible

IL2CPP -Vuforia - Crash 32bit build

IL2CPP

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Jun 29, 2015

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Version/s: 5.1.1p2

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0
votes
By Design

[Asset Import] AssetDatabase.ImportAsset with ForceUpdate does not trigg...

Asset Import

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Jul 16, 2015

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Version/s: 5.1.1p4

Reproduction steps:1. Open attached project2. Set up Unity Cache Server (localhost will do)3. From the menu bar select Test -> Te... Read more

0
votes
Not Reproducible

[FBX Import] Toggling Optimize Mesh Changes Color of a Material

Asset Import

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Jul 23, 2015

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Version/s: 4.6.5p3

Reproduction steps:1. Open attached project2. Open scene "Test"3. Notice, the color of the characters in the scene (see op.png)4. Se... Read more

0
votes
Fixed

WebGL requires additional code to capture keyboard input properly in an ...

WebGL

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Jul 23, 2015

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Version/s: 5.1.2p1

-e: see above. since it is a fairly common use case with sites like kongregate it might be nice to add the workaround or maybe add i... Read more

0
votes
Fixed

[WebGL] Custom Cursors have "anaglyphic look"

WebGL

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Jul 24, 2015

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Version/s: 5.0.2f1

-e: see title, used to work in 5.0 -repro:--open attached project and run in editor--press E to cycle through cursors--notice the cu... Read more

0
votes
Fixed

[iOS / WebGL] WWW class not showing response text when 4xx status code r...

WebGL

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Jul 27, 2015

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Version/s: 5.1.2f1

-e: When making a http request using the WWW class, the response body (www.text) is always empty whenever the request has a 4xx stat... Read more

0
votes
Fixed

License missing in device build

IL2CPP

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Jul 27, 2015

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Version/s: 5.1.2p1

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0
votes
Duplicate

[Asset Bundles] Asset Bundle is much larger than a similar bundle

Asset Loading

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Jul 29, 2015

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Version/s: 5.1.2p1

Reproduction steps:1. Open "AssetbundleUnusuallyLarge" project2. Click the menu item "AssetBundle/Packing Bundle"3. Bundles will be ... Read more

0
votes
Postponed

Some shaders are rendered more brightly on Samsung Galaxy S4 on GLES3

Mobile Rendering

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Jul 29, 2015

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Version/s: 5.1.1f1

Some shaders looks more brightly on Samsung Galaxy S4. Other devices might be affected too. Read more

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