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Unexpected full floating precision register when using UNITY_DECLARE_TEX...
1. When using UNITY_DECLARE_TEX2D_HALF, there is a full floating precision register in compiled shader. It should be a half floating... Read more
[MacOS] VideoPlayer Audio is out of Sync
How to reproduce:1. Download and open the attached project 'videoproject.zip' from Google Drive2. Open scene 'SampleScene'3. Build a... Read more
Deleting a private Material in CustomPass.Cleanup causes a "Objects are ...
Reproduction steps:1. Open the user's attached project2. Enter Play mode and observe the Console Expected result: No error is logged... Read more
Editor throws RenderingCommandBuffer errors changing Camera Anti-aliasin...
How to reproduce:1. Create new URP or HDRP project2. Find Main Camera in Hierarchy and select it3. Under Rendering change Anti-alias... Read more
Visual Effect Graph Collision is not visible in the Game view when DLSS ...
How to reproduce:1. Open the user's attached project2. Open scene Bug3. Observe the particles interacting with the Sphere in the Sce... Read more
Light-related editor-only APIs are not clearly marked as such, confusing...
Reproduction steps:1. Open the attached project "ZSerializer.zip"2. In File > Build Settings make sure that "ZSerializer/Samples/... Read more
Environment reflections are temporarily disabled when entering Prefab Mo...
Reproduction steps (1st method):1. Open the project "1376649.zip"2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode3. Exit... Read more
Neverending import loop and `Integrate failed on Write Lighting Data job...
Steps to repro: 1. Open the attached project and 'Market' scene;2. Drag and drop scene 'SecurityRoom' from the Project folder (Asset... Read more
Lightmap disappears from a GameObject when generating lights in the othe...
Reproduction steps:1. Open the attached project "case_1362344.zip"2. Open the "SampleScene" Scene3. Duplicate this Scene4. Open the ... Read more
Texture exposure changes when Texture Type is set to Lightmap in the Tex...
How to reproduce:1. Set Color Space = Linear (Project Settings > Player).2. Import any EXR image.3. In TextureImporter, Change Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window